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Version History

Rado1 edited this page Mar 15, 2015 · 1 revision

v0.9 (2014-05-08)

Initial version.

  • creating and destroying core models
  • loading skeletons, animations, meshes and materials from files or memory buffers
  • creating material threads and sets
  • creating and destroying model instances
  • attaching and detaching meshes to model instances
  • setting LOD
  • update animations in time
  • starting and stopping cyclic and action animations
  • requesting properties of meshes
  • built-in rendering based on OpenGL VBOs

Uses Cal3D svn revision 562.

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