-
Notifications
You must be signed in to change notification settings - Fork 0
Version History
Rado1 edited this page Mar 15, 2015
·
1 revision
Initial version.
- creating and destroying core models
- loading skeletons, animations, meshes and materials from files or memory buffers
- creating material threads and sets
- creating and destroying model instances
- attaching and detaching meshes to model instances
- setting LOD
- update animations in time
- starting and stopping cyclic and action animations
- requesting properties of meshes
- built-in rendering based on OpenGL VBOs
Uses Cal3D svn revision 562.