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Change upload method to GH Pages
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ValdoTR committed Jul 11, 2024
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4 changes: 2 additions & 2 deletions .env
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Expand Up @@ -10,5 +10,5 @@ TILESET_OPTIMIZATION_QUALITY_MAX=1.0

# Here you can set your upload strategy. Simply comment the option you don't want to use.
# Learn more by reading the 'Upload your map' section in the README.
UPLOAD_MODE=MAP_STORAGE
# UPLOAD_MODE=GH_PAGES
# UPLOAD_MODE=MAP_STORAGE
UPLOAD_MODE=GH_PAGES
6 changes: 3 additions & 3 deletions README.md
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Expand Up @@ -10,11 +10,11 @@ If you have any questions, feel free to ask in [WorkAdventure office](https://pl

## Upload your map

In the .env file you can set your upload strategy to `MAP_STORAGE` (default) or `GH_PAGES`. Simply comment the option you don't want to use.
In the .env file you can set your upload strategy to `GH_PAGES` (default) or `MAP_STORAGE`. Simply comment the option you don't want to use.

Uploading a map using the [WA map storage](https://docs.workadventu.re/map-building/tiled-editor/publish/wa-hosted) will host your project in the WA servers.
Uploading a map using [Github Pages](https://docs.github.com/pages) will host your project in the Github servers and it's the most straight forward way to add new maps to your world.

Uploading a map using [Github Pages](https://docs.github.com/pages) will host your project in the Github servers.
Uploading a map using the [WA map storage](https://docs.workadventu.re/map-building/tiled-editor/publish/wa-hosted) will host your project in the WA servers. It's a bit more difficult to setup but it comes with great advantages like being able to have private repositories.

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