pref(runtime-vapor): refactor apiCreateIf #12629
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createIf
twice, eachv-else-if
generates a newcreateIf
callcreateIf
only once, reduce overheadanalysis
Initial Render
Before
createIf
internally callrenderEffect
and create a newDynamicFragment
instanceAfter
DynamicFragment
instancerenderEffect
callRe-Render(Update)
Before
createIf
structure ensures only necessary conditions are evaluatedDynamicFragment
renderEffect
for dynamic contentEffectScope
stop/create when branches switchAfter
DynamicFragment
needs to be maintainedrenderEffect
Trade-offs: