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Related to #2516, we discovered with @jorisv that some algorithms and structures of pinocchio_default can have new behaviours if collision support is added.
This behavior was not problematic prior to v3.0.0 and the split of Pinocchio into smaller libraries. Since then, these mixed algorithms are not compiled with collision support, since they are in pinocchio default.
@jorisv provided a quick fix in #2517, but it's not a long term solution.
We should find a way to better handle these cases.
The text was updated successfully, but these errors were encountered:
Related to #2516, we discovered with @jorisv that some algorithms and structures of pinocchio_default can have new behaviours if collision support is added.
See the following for an example:
pinocchio/include/pinocchio/algorithm/model.hxx
Line 775 in 2e86eca
This behavior was not problematic prior to v3.0.0 and the split of Pinocchio into smaller libraries. Since then, these mixed algorithms are not compiled with collision support, since they are in pinocchio default.
@jorisv provided a quick fix in #2517, but it's not a long term solution.
We should find a way to better handle these cases.
The text was updated successfully, but these errors were encountered: