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Xbox original emulation is my main interest, having done a huge amount of work on that with Dxbx back in the day, and now since the past few years for Cxbx-Reloaded.
Behind the scenes I'm also reviewing and contributing to a few yet unpublished emulation projects.
My main interest is currently graphics emulation, but I also love working on things like low level device emulation to kernel sub systems, memory mapping, multi threading, and many other technical challenges.
Featured work
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PatrickvL/Dxbx
Xbox1 emulator
Pascal 30 -
PatrickvL/Cxbx-Reloaded
Xbox (Original) Emulator
C++ 15