add VideoFrameTexture for use with WebCodecs API and example/docs #30269
+13,745
−362
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Description
We use the WebCodecs API to decode video Frames to be able to use custom streaming and stitching and inter-stream synchronisation. It is not clear how exactly to feed these to Three.js and doing it naively can leave lots of performance on the table, so I added a VideoFrameTexture class together with documentation and an example.
This contribution is funded by GameOn