v4.0.0
- Define tessellation of collinear input, returning an empty result with an ordered hull instead of throwing an error. Allows building Voronoi tessellation for degenerate cases. #47 (by @Fil)
- Added an
update
method for updating the triangulation after changingcoords
in place (useful for iterative relaxation algorithms). #48 - Improved performance by ~5-10%. #35
- Fixed a rare race condition that could lead to an infinite loop. #49