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lavenderaddict edited this page Nov 24, 2024 · 25 revisions

Game Design Document

Gameplay

  • wake up
  • sow seeds (optional)
  • water plants
  • go sleep

Mechanics

There are several cycle types in the game such as the day-and-night cycle or the weather cycle. They are changing the appearance of the game and affect gameplay.

Plants are modeled after real-life plants. They have different needs for water, sun and fertilizer. They may turn yellow or wilted if you don’t take care of them properly!

The Main character's inventory can be accessed at all times and shows the items in possession sorted by their category.

The Main Character can sell their produce and crafts to earn some money because capitalism exists.

To harvest plants, the main character has to grow them from seed. Luckily there's someone selling some seeds for cash.

The main character can talk to NPCs or get a dialogue window when interacting with e.g. the vending machine

The main character uses Tools especially farming tools to work around the farm.

The harvested herbs can be made into medicine using different methods.

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