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docs: Update util
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jcs090218 committed Jan 2, 2025
1 parent 640dbe7 commit d814e06
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17 changes: 9 additions & 8 deletions docs/ScriptReference/Util/JCS_Random.md
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Expand Up @@ -4,11 +4,12 @@ Random library class.

## Functions

| Name | Description |
|:-------------|:--------------------------------------------|
| Range | Default random range wrapper. |
| RaneeInclude | Include the maxinum number. |
| PickColor | Returns a random color. |
| ChooseOne | Choose one object from the list. |
| ChooseOneE | Choose one object from the list. (Ellipsis) |
| EnumValue | Return a random enum value. |
| Name | Description |
|:--------------|:--------------------------------------------|
| Range | Default random range wrapper. |
| RaneeInclude | Include the maxinum number. |
| PickColor | Returns a random color. |
| ChooseOne | Choose one object from the list. |
| ChooseOneE | Choose one object from the list. (Ellipsis) |
| EnumValue | Return a random enum value. |
| PointInBounds | Return a random point in bounds. |
1 change: 1 addition & 0 deletions docs/ScriptReference/Util/JCS_Util.md
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Expand Up @@ -16,6 +16,7 @@ All code utility is stored here.
| LoopIn | Make the index is within the array length by setting the maxinum of (legnth - 1) or mininum of 0. |
| SpawnAnimateObject | Spawn a gameobject with animation attached. |
| SpawnAnimateObjectDeathEvent | Spawn a gameobject with the animator and death event on it. |
| GroundVector | Make the vector to a ground vector. |
| SetActiveToAllChildren | Active all the child in a transform. |
| MoveToTheLastChild | Make the transform to the last transform of the current parent transform. |
| SetParentWithoutLosingInfo | Set the transform to another transform without losing it's info. (position, rotation, scale) |
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