Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

feat: play sound on player death #1046

Merged
merged 2 commits into from
Dec 5, 2024

Conversation

elliay
Copy link
Contributor

@elliay elliay commented Dec 5, 2024

Added a glug sound when player dies to give additional audio feedback. Here is the audio used: https://freesound.org/people/brittmosel/sounds/529300/

This resolves #986.

@MaxCWhitehead
Copy link
Collaborator

Thanks @elliay! I tested this and seems to be working well. A bit of feedback - it feels like there is a slight delay from after fish dies and sound is played, isn't huge, but wondering if can trim off slightly more of the lead time in sound?

@elliay
Copy link
Contributor Author

elliay commented Dec 5, 2024

Trimmed the sound! What are your thoughts on it now?

@MaxCWhitehead
Copy link
Collaborator

That's great - thanks!

@MaxCWhitehead MaxCWhitehead merged commit 1ec5db6 into fishfolk:main Dec 5, 2024
7 of 8 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Audio: Play sound on player death
2 participants