- Building
ModEditor uses StarDrive-mod.exe executable to load game data. I've provided compiled version to /dist folder. Main project file is ModEditor/ModEditor.csproj. Other projects are not necessary.
- External references
dist/StarDrive-mod.exe ModEditor/WeifenLuo.WinFormsUI.Docking.dll
It is good to check if these files exist and Visual Studio project references them well.
- Installation & Debug
I configured debugger to place executable right to game directory. I recommend doing the same for anyone.