This Ionic 4 Module let's you add Rave Pay Button into your Cordova/Phonegap apps builds.
This is a fork of the Ionic 3 Rave package by [Jake Parker] ((https://github.com/jake-parker/ionic-rave.git)
The Rave Ionic 4 Module adds support for spinning up the Rave modal on IOS and Android. It uses the Rave Standard endpoint and has done all the hard work for you. All you need to is add the necessary file and call the appropriate functions.
- Follow the official Rave documentation on how to create an account if you don't have one yet.
- Create a dummy project. For example
ionic start myapp blank
- Install the Module
$ cd myapp
$ npm install --save rave-ionic4
$ ionic cordova plugin add cordova-plugin-inappbrowser
$ npm install --save @ionic-native/in-app-browser
- Add the module to your AppModule i.e Go to app.module.ts
import { HttpClientModule } from '@angular/common/http';
import { Rave, RavePayment, Misc } from 'rave-ionic4';
import { InAppBrowser } from '@ionic-native/in-app-browser/ngx';
Add `HttpClientModule` to imports
add InAppBrowser, Rave, RavePayment, Misc
to providers
On the page you want to call the inline payment, inside the page.ts file
import { InAppBrowser, InAppBrowserEvent, InAppBrowserObject } from '@ionic-native/in-app-browser/ngx';
import { Rave, RavePayment, Misc } from 'rave-ionic4';
add to the constructor the following
private rave: Rave,
private ravePayment: RavePayment,
private misc: Misc,
private iab: InAppBrowser
- Ensure that you have set up a redirect url to handle the response sent from rave. See here for guide lines on how to set up your redirect url
- See Usage
import { Rave, RavePayment, Misc } from 'rave-ionic4';
import { InAppBrowser, InAppBrowserEvent, InAppBrowserObject } from '@ionic-native/
constructor(
private rave: Rave,
private ravePayment: RavePayment,
private misc: Misc,
private iab: InAppBrowser,
) { }
...
// this function uses a form input with ngmodel to set the amount (see the working tutorial)
// you can set the form input to hidden or arbitray om the amount if you do not need for the user to change the amount.
ravePay() {
this.rave.init(true, "PUBLIC_KEY") //true = production, false = test
.then(_ => {
var paymentObject = this.ravePayment.create({
customer_email: "[email protected]",
amount: this.amount,
customer_phone: "234099940409",
currency: "NGN",
txref: "rave-123456",
meta: [{
metaname: "flightID",
metavalue: "AP1234"
}]
})
this.rave.preRender(paymentObject)
.then(secure_link => {
secure_link = secure_link +" ";
const browser: InAppBrowserObject = this.rave.render(secure_link, this.iab);
browser.on("loadstop")
.subscribe((event: InAppBrowserEvent) => {
if(event.url.indexOf('https://your-callback-url') != -1) {
if(this.rave.paymentStatus('url') == 'failed') {
console.log("failed Message");
}else {
console.log("Transaction Succesful");
}
browser.close()
}
})
}).catch(error => {
// Error or invalid paymentObject passed in
console.log ("error", error);
})
})
}
[see this sample implementation](https://github.com/cavewebs/myraveapp)
## Instance Members
init(PRODUCTION_FLAG, PUBLIC_KEY)
You must call the init method with the PRODUCTION_FLAG
set to true
or false
and your PUBLIC KEY
. If your production flag is set to true
, you will need to pass in your live
public key
otherwise, you pass in your sandbox
public key
- Returns:
Promise
preRender(validatedPaymentObject)
You must preconnect to Rave to obtain a secure link that will enable you to load the payment UI. Prior to calling this method you must have called RavePayment.create()
to validate your payment object.
- Returns:
Promise
render(paymentLink)
Start the Rave UI to collect payment from user.
- Returns:
InAppBrowserObject
Use the InAppBrowserObject
returned to close the modal once the transaction completes by binding to the loadend
event and checking for your redirect url as was shown above.
paymentStatus(url)
Get's the status of the transaction and returns it as a string. The status could either be success
or failed
.
Parameter(s)
-
url: this is the url gotten from the inappbroswer event
event.url
-
Returns:
String
You should use the returned status to determine whether or not you shoud show a success or error message to your users.
NOTE: IOS users may
still need to rely on the Done
button at the bottom left of the opened.
create(paymentObject)
You must validate the paymentObject you want to use to load the Rave payment UI. See https://developer.flutterwave.com/docs/rave-inline-1 for more documentation of the parameters.
- Returns:
Object
(either an error or your validated payment object)
amount()
The amount of the payment
email()
The customer's email
txref()
The transaction reference of the payment
currency()
The currency of the payment
Released under MIT License
Pull requests and new issues are welcome. See CONTRIBUTING.md for details.