-
Notifications
You must be signed in to change notification settings - Fork 148
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Unity trunk #118
base: master
Are you sure you want to change the base?
Unity trunk #118
Conversation
optimized multidimensional array handling and selective import feature
Pull latest boo improvements into 3.5 (also fixes a unityscript bug)
Update unity-trunk to match unity3.5
Fixes case 437620
workaround mono 2.6 issue affecting runtime tests
checked/unchecked arithmetic fixes (case 437620)
bogus workaround to mono issue no longer necessary
Latest boo improvements including fix to case 459750
pull unity-staging already in 4.1into unity-4.1
don't break backwards compatiblity
Unity staging
…-ctors Fixes for case 543511 - object comparison fails in eval()
Latest and greatest boo features and fixes
…(implicit variable declarations will be disallowed in strict mode soon)" This reverts commit 2ed1dc3.
Unity staging
Make sure access to obsolete members are reported
…lerServices.ExtensionAttribute on .NET 4.0 if the Boo compiler was built with .NET 4.5.
Fixed crash issue on .NET 4.0
…re not explicitly marked as obsolete also
Improve obsolete attribute handling of nested types / members
improved handling of members / nested types of obsolete types
…iled to initialize. also, make it faster.
Make cctor not fail if the domain contains even a single type that fa…
stop relying on Assembly.GetName() which is [SecurityCritical]
Thanks, @regisbsb, would you mind rebasing this against master? |
No worries
|
Why does this PR remove the |
…ith-params Unity resolve method with params
Yeah I remember having to work var back into the project when we were still using Unity's Boo compiler. It had to be modified somewhat because it couldn't be compiled as is because of problems that existed in Unity trunk, but not in "official" boo trunk. So maybe that's why they removed it. |
merge unity-staging -> unity-trunk
…-instance-error Improve detection of errors when calling generic methods from a static function
merge unity-staging -> unity-trunk
No description provided.