The project only work on Mac OS X.
It uses the MinilibX, a micro-library that provides an easy way to create a window and push an image on it.
make
./rtv1 xx.rtv1
To render your own scene into our raytracer, you have to create a .rtv1 file, the syntax is really easy to understand, it is a really simple implementation of a YAML format.
A simple example is sufficient to understand the syntax :
sphere:
color: 255 67 82
radius: 30
origin: 100.4 45 678
# A comment
plane:
...