This is the monorepo containing our custom mods for MineClone2.
Due to a issue in Minetest, we have to use a workaround to get NPM to work. An empty init.lua
is placed in the node_modules/
folder, but be sure to still npm install
.
Issue: minetest/minetest#11240 (comment)
packages/minetest2_patcher
- This is a mod that adds a global library to patch the Minetest definitions so that we can access the logic of MineClone2.
packages/replace_stack
- This is a mod that replaces the currently held item stack with another equivalent one when you use it all up.
packages/tas_utils
- This is a utility mod that adds useful functions and libraries for mod development.
packages/tas_keybind
- This is a utility mod that adds a keybind system for other mods.
packages/veinminer
- See README.md in the package for more information.
Clone this repo into the /worldmods/
directory of a world you want to have it in (or into the /mods/
directory of a game you want to have it in).
The preferred method of installation is the worldmods
method because it doesn't require you to manually enable the mods in the Minetest configuration screen.