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This repository has been archived by the owner on Sep 3, 2022. It is now read-only.
Lizardy edited this page Dec 17, 2021
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Introduction
In this page and subsequent pages denoted with 5.02 there are in-depth, technical descriptions of the structure and function of map files as well as instructions on how to modify existing ones and/or create your own.
Each page will be separated by Client and GameServer, with Client representing the modification of client files within the League v4.20 game files and GameServer representing the modification of server files which represent the serialized and/or decompiled versions of the game client files.