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RayTracing-

利用OpenGL 这个项目是我根据很久之前获得的一个可执行项目修改而来,原项目中,基本物体只有球体和平板,我增加了三角形,四边形,圆面,三棱柱,立方体,以及联合体。 作为一个经典的光线跟踪项目,这个项目给了我很多学习的机会。由于时间已经过去了很久,我已经找不到次项目的出处。只能在次再次感谢开源此项目的作者。

 This project is a modification of an executable project I obtained a long time ago. In the original project, the basic objects were only spheres and flat plates. I added triangles, quadrilaterals, circular faces, triangular prisms, cubes, and unions.
  As a classic ray tracing project, this project has given me many opportunities to learn. Since time has passed, I can't find the source of this project. I can only thank the author of this project again.

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利用OpenGL

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