An easy-to-use terrain generator for unity!
//name is a WIP
1- Create a new game object. Name it "generator"
2- Add a mesh renderer component and a mesh filter component
2- Drag the MeshGenerator script to the generator object you just made
2- From the inspector tab, choose a mesh for the grass
3- If wanted, change the xsize and ysize values(things break after 250 so its alredy on max size)
4- You now have a randomly generated terrain with grass!