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I'm experiencing an issue with the transitionDuration property in the ZoomWidget for DeckGL. When I set a custom transition duration (e.g., 3000ms), the zooming action jumps instantly to the new zoom level without any smooth animation. Instead of smoothly zooming in or out, the map immediately jumps to the desired zoom level, which makes the user experience feel abrupt.
Even if i dont use transitionDuration , still zoom in/out jumps in ZoomWidget.
1- Add the ZoomWidget with a specified transitionDuration (e.g., 3000ms).
2- Interact with the map (e.g., zoom in/out).
3 - Notice that the zooming occurs instantly, without any animation.
Description
I'm experiencing an issue with the transitionDuration property in the ZoomWidget for DeckGL. When I set a custom transition duration (e.g., 3000ms), the zooming action jumps instantly to the new zoom level without any smooth animation. Instead of smoothly zooming in or out, the map immediately jumps to the desired zoom level, which makes the user experience feel abrupt.
Even if i dont use transitionDuration , still zoom in/out jumps in ZoomWidget.
here is my code
Flavors
Expected Behavior
No response
Steps to Reproduce
1- Add the ZoomWidget with a specified transitionDuration (e.g., 3000ms).
2- Interact with the map (e.g., zoom in/out).
3 - Notice that the zooming occurs instantly, without any animation.
Environment
Logs
No response
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