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ProgressDialog.cs
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ProgressDialog.cs
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/******
Copyright (C) 2005 Ajit Krishnan (http://www.mudgala.com)
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
******/
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
namespace mhora
{
/// <summary>
/// Summary description for ProgressDialog.
/// </summary>
public class ProgressDialog : System.Windows.Forms.Form
{
private System.Windows.Forms.ProgressBar mProgress;
private System.Windows.Forms.Label txtOperation;
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.Container components = null;
public ProgressDialog(int max)
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
this.mProgress.Minimum = 0;
this.mProgress.Maximum = max;
//
// TODO: Add any constructor code after InitializeComponent call
//
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if(components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.mProgress = new System.Windows.Forms.ProgressBar();
this.txtOperation = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// mProgress
//
this.mProgress.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.mProgress.Location = new System.Drawing.Point(8, 100);
this.mProgress.Name = "mProgress";
this.mProgress.Size = new System.Drawing.Size(272, 23);
this.mProgress.TabIndex = 0;
//
// txtOperation
//
this.txtOperation.Location = new System.Drawing.Point(8, 8);
this.txtOperation.Name = "txtOperation";
this.txtOperation.Size = new System.Drawing.Size(272, 80);
this.txtOperation.TabIndex = 1;
this.txtOperation.Text = "base";
this.txtOperation.Click += new System.EventHandler(this.txtOperation_Click);
//
// ProgressDialog
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(292, 134);
this.Controls.Add(this.txtOperation);
this.Controls.Add(this.mProgress);
this.Name = "ProgressDialog";
this.Text = "ProgressDialog";
this.ResumeLayout(false);
}
#endregion
public void setText (string s)
{
this.txtOperation.Text = s;
}
public void setProgress (int i)
{
this.mProgress.Value = i;
}
private void txtOperation_Click(object sender, System.EventArgs e)
{
}
}
}