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emulator.ini
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[config]
; General
;=======================
auto_public_ip=true ; True/False Enable Automatic External IP (public_ip) Detection
auto_server_ip=true ; True/False Enable Automatic Internal IP (server_ip) Detection
emu_auto_update=false ; True/False Enables Server Software AutoUpdate
enable_steam3_servers=False ; True/False Enables Steam3 Servers (not functional)
log_to_file=True ; True/False Enables Printing to Logs (location: /logs/)
reset_clears_client=true ; True/False Cleans the Client Folder When Server is Shutdown
show_convert_bar=true ; True/False Enables GCF Conversion Progress Bar
use_file_blobs=true ; True/False Enables Using Blobs from Database or Using the Blob bin Files
; SteamID Universe
;=======================
universe=0 ; 0 is default / Public, This is usually only changed for certain groups such as developers
; It may not actually change anything within steam
; Steam Version
;=======================
steam_date=2004/10/01 ; Date of Requested Blob (yyyy/mm/dd)
steam_time=00:14:03 ; Time of Requested Blob (Military Time hh:mm:ss
; IPs
;=======================
server_ip=192.168.3.180 ; IP Address For Server to Bind/Listen On
; External IPs ; Please Note For IP's Below:
;======================= ; If Server is intended for users over the internet, these should be external IP Addresses
public_ip=72.135.235.84 ; External IP for allowing users to connect over the internet
http_ip= ; Domain/IP For Replacing Steampowered.com in steam and games
community_ip= ; IP Address for Community links (Note: should use external IP if running a server intended for Internet users)
tracker_ip= ; 2004-2007 Friends Chat Server IP
validation_ip= ; Game Authentication IP
harvest_ip= ; CrashDump/Misc File Upload Server
; Server Peering IPs
;=======================
masterdir_ipport= ; Point to Master Directory Server, if Directoryserver is a slave (Format: IP:PORT)
csds_ipport= ; Master Content Server List Server (Format: IP:PORT)
; White/Black Lists
;=======================
enable_whitelist=False ; True/False Enable White List, Only Allows IP Addresses in whitelist.txt
enable_blacklist=False ; True/False Enable Black List, Blocks IP Addresses in blacklist.txt
; Ports
;=======================
dir_server_port=27038 ; Directory Server Port (TCP) (Default: 27038)
auth_server_port=27039 ; Authentication Server Port (TCP) (Default: 27039)
config_server_port=27035 ; Configuration Server Port (TCP) (Default: 27035)
contentdir_server_port=27037 ; Content Server Directory Server Port (TCP) (Default: 27037)
content_server_port=27030 ; Content Server Port (TCP) (Default: 27030)
clupd_server_port=27031 ; Client Update / Package Content Server Port (TCP) (Default: 27031)
validation_port=27040 ; UserID Ticket Validation Server Port(TCP) (Default: 27040)
; Game List Ports
;=======================
masterhl1_server_port=27010 ; Half-life 1/GoldSRC Master Server Port (UDP) (Default: 27010)
masterhl2_server_port=27010 ; Half-life 2/SRC/RDKF Master Server Port (UDP) (Default: 27011)
masterrdkf_server_port=27010 ; Ragdoll Kung Fu Master Server Port (UDP) (Default: 27012)
; Misc Ports
;=======================
tracker_server_port=1200 ; 2003 Tracker Chat Server Port (TCP/UDP) (Default: 1200)
;friends_server_port=27014 ; 2004 - 2007 Friends Server Port (TCP/UDP) (Default: 27014)
cm_server_port=27017 ; 2007+ Chat Server Port (TCP/UDP) (Default: 27017)
cser_server_port=27013 ; Client Stats & Error Reporting Server Port (UDP)(Default: 27013)
harvest_server_port=27032 ; Crash Dump / File Upload Harvest Server Port (UDP)(Default: 27032)
vtt_server_port1=27046 ; Valve Time Tracking Server 1 (Default: 27046)
vtt_server_port2=27047 ; Valve Time Tracking Server 2 (Default: 27047)
; Database
;=======================
database_type=sqlite ; Database Type (mysql or sqlite)
database=stmserver.db ; Database Schema (mysql Schema or sqlite .db/.sql file)
; MySQL
;=======================
database_host=127.0.0.1 ; MySQL Server IP or Hostname
database_port=5501 ; MySQL Server Port
database_username=root ; MySQL User Name
database_password= ; MySQL User Passworrd
; SMTP (Email)
;======================
smtp_enabled=false ; Enable/Disable SMTP Email's For Lost/Forgot Passwords
smtp_security=ssl ; SMTP Security type (tls or ssl) Default: tls
smtp_server=None ; SMTP Hostname or IP
smtp_port=465 ; SMTP Server Port
smtp_username=None ; SMTP Authentication Username
smtp_password=None ; SMTP Authentication Password
; WebServer
;======================
use_webserver=False ; Enable/Disable Webserver (http/https)
[email protected] ; Email Address given during webpage errors
http_port=80 ; Port used for http binding
http_maxconnections=20 ; Maximum Simultaneus connections
http_signature="Steam Emulation Network" ; Signature sent in http header to client
apache_root=files/webserver/Apache24 ; Relative Path to Apache's http root folder
web_root=files/webserver/webroot ; Relative Path to Apache's web root (directory which holds website)
; Peer Password
;=======================
peer_password=::~XVG[HElagg"8> ; Password from the master dir server for servers that want to add themselves to the directoy server list
; Directory Server
;=======================
dir_ismaster=true ; Determines if Directory Server should be a Master or a Peer
; Content Server
;=======================
cs_region=US ; Content Server Region
cellid=9 ; CellID Used for Server Identification + location
;use_sdk=0 ; Use Steamworks SDK Content Server (0 = No, 1 = Yes)
;sdk_ip=172.0.0.1 ; IP Address to SDK CS
;sdk_port=27030 ; Port to SDK CS
; MISC
;======================
allow_harvest_upload=true ; Determines if the client can send the harvest server memory dumps and bug reports
network_name=STMServer ; Used with the email system for setting the template's network name variable
network_logo=http://google.com/logo.jpg ; Logo for top of all Email's
[email protected] ; Support Email used as From Address in the email templates for lost password, new user welcome, etc...
email_location_support=false ; Enables Location information in password reset and new user emails for users to verify they are the ones that requested it
amount_of_suggested_names=10 ; The amount of suggested alternative usernames to send if username is taken (default: 10)
use_builtin_suggested_name_modifiers=true ; Allows you to turn off the built in name modifiers for the suggested usernames when a username is taken during account creation
; FILE PATHS
;=======================
betamanifestdir=files/betamanifests/ ; Beta Manifest Directory Location (Default: files/betamanifests/)
betastoragedir=files/betastorages/ ; Beta Storage Directory Location (Default: files/betastorages/)
storagedir=files/storages/ ; Regular Storage Directory Location (Default: files/storages/)
manifestdir=files/manifests/ ; Regular Manifest Directory Location (Default: files/manifests/)
v2manifestdir=files/v2manifests/ ; V2 Manifest Directory Location (Default: files/v2manifests/)
v2storagedir=files/v2storages/ ; V2 Storage Directory Location (Default: files/v2storages/)
v3manifestdir2=files/v3manifests2/ ; V3 Manifests Directory Location (Default: files/v3manifests2/)
v3storagedir2=files/v3storages2/ ; V3 Storages Directory Location (Default: files/v3storages2/)
packagedir=files/packages/ ; Package Directory Location (Default: files/packages/)
; VALVE CYBERCAFE
;=======================
cafeuser=cafe ; Username For Cafe Server login
cafepass=cafepassword ; Password For Cafe Server Login
cafemacs=12-34-56-78-90-ab ; Mac Address Used to Login To Admin Account
cafe_use_mac_auth=true ; Enable Mac Authentication
cafetime=60 ; Login Timeout (time it will stay logged in)
; PACKAGES
;=======================
;hldsupkg=HldsUpdateTool_35.pkg ; HLDS Update Tool to neuter (Format: <Filename>.pkg)
; WEBSITE PATHS
;=======================
store_url_new=/storefront ; Web URL Path to StoreFront Page (Format: /storefront)
support_url_new=/support ; Web URL Path to Support Page (Format: /support)
; LOGGING
;=======================
log_level=logging.DEBUG ; Options: logging.<option>: DEBUG, WARNING, ERROR, INFO