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realloc(): invalid pointer with wine x86 games #2184
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After reverting box64 to 0.31 commit 08085be, things worked again. |
Oh, I broken wow64? I'll check (as I'm focussing on box32 lately, I use only Wine 64bits and not Wine Wow64 anywmore). |
So, I tried a few 32bits games with wine 9.20 wow64 with latest box64 and did not reproduced the issue. Did you tried with latest box64 version? (also why did you revert to a v0.3.1 version?) |
That was the lasted deb I could find yesterday. Yes , the l4t-megascript added a repo that compile the box64 everyday. This is the latest commit that worked 28fb1bb.https://github.com/ryanfortner/box64-debs/blob/c32fccb7e71c98faa1c79dde2dbf28c131603d62/debian/box64-tegrax1_0.3.3%2B20241217.28fb1bb-1_arm64.deb |
No, a video will not help me. I need to reproduce the issue on my side to be able to debug. |
I had same issue, I reproduced the error with this app too: https://github.com/WagicProject/wagic/releases/download/wagic-v0.24.0/Wagic-windows.zip Same env I'm using Ubuntu on switch with wine. |
Sometimes working great, sometimes crashing when not using dxvk as well, like when trying to start zuma (wined3d). issue realloc(), malloc() still appears per built (2024-12-25). |
I am currently using wine wow64 mode with box64 on Tegra X1 ubuntu 24.04, before December 18th,it worked well.
But after updating box64 from commit 28fb1bb to commit 6e0f32f , only x64 games work now,and x86 games show like this:
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