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Framerate Independent Gameplay #419

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mt-xing opened this issue Jul 13, 2021 · 0 comments
Open

Framerate Independent Gameplay #419

mt-xing opened this issue Jul 13, 2021 · 0 comments
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refactor Cleaning up old stuff

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@mt-xing
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mt-xing commented Jul 13, 2021

At some point we should actually be using the timestep parameter passed into update() rather than hard-coding for 60fps.

@mt-xing mt-xing added the refactor Cleaning up old stuff label Jul 13, 2021
@mt-xing mt-xing self-assigned this Jul 13, 2021
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refactor Cleaning up old stuff
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