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murmur3_32.c
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#include "murmur3_32.h"
// https://en.wikipedia.org/wiki/MurmurHash
static inline uint32_t murmur_32_scramble(uint32_t k)
{
k *= 0xcc9e2d51;
k = (k << 15) | (k >> 17);
k *= 0x1b873593;
return k;
}
uint32_t murmur3_32(const uint8_t* key, size_t len, uint32_t seed)
{
uint32_t h = seed;
uint32_t k;
/* Read in groups of 4. */
for (size_t i = len >> 2; i; i--) {
// Here is a source of differing results across endiannesses.
// A swap here has no effects on hash properties though.
memcpy(&k, key, sizeof(uint32_t));
key += sizeof(uint32_t);
h ^= murmur_32_scramble(k);
h = (h << 13) | (h >> 19);
h = h * 5 + 0xe6546b64;
}
/* Read the rest. */
k = 0;
for (size_t i = len & 3; i; i--) {
k <<= 8;
k |= key[i - 1];
}
// A swap is *not* necessary here because the preceding loop already
// places the low bytes in the low places according to whatever endianness
// we use. Swaps only apply when the memory is copied in a chunk.
h ^= murmur_32_scramble(k);
/* Finalize. */
h ^= len;
h ^= h >> 16;
h *= 0x85ebca6b;
h ^= h >> 13;
h *= 0xc2b2ae35;
h ^= h >> 16;
return h;
}