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Getting started / readme updates #252

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joschemd opened this issue Apr 10, 2021 · 2 comments
Open

Getting started / readme updates #252

joschemd opened this issue Apr 10, 2021 · 2 comments

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@joschemd
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joschemd commented Apr 10, 2021

It seems the process for using / testing with Unity is broken as the Unity project pieces have been removed as well as the buildMREUnityRuntimeDLL.bat, MRETestBed directory etc. Can we get an updated readme or instructions on how to use/integrate/test this Unity Extension?

@fabiomatsui-acn
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fabiomatsui-acn commented Apr 12, 2021

Keep in mind I just started looking into this project, so we need real experts to weight in...

After some detective work here is what I found:

  • Testbed can be found here (I think) https://github.com/microsoft/mixed-reality-extension-unity-testbed
  • Clone that project first and note where you cloned it
  • Back to this repo (MRE Unity), modify MREUnityProjects.xml (which I think is based on MREUnityProjects.default.xml) so that it points to where you cloned the testbed Unity projects (MRETestBed and MRETestBed_MRTK)
  • Build MREUnityRuntime.sln

After the build is complete, the PostBuildTool.exe will update what you built here in the Unity projects based on the config in the MREUnityProjects.xml.

In my HelloWorld scene I set the MREURL to ws://mre-hello-world.azurewebsites.net in the MRE Component under the MicroAppRoot GameObject. I was getting error messages with the default ws://mres.altvr.com/helloworld. Not sure whether it was just me though...

@MiladNazeri
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Just upping this one. Not sure how to use this repo at all with the instructions given.

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