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This repository has been archived by the owner on Jun 10, 2022. It is now read-only.
It seems the process for using / testing with Unity is broken as the Unity project pieces have been removed as well as the buildMREUnityRuntimeDLL.bat, MRETestBed directory etc. Can we get an updated readme or instructions on how to use/integrate/test this Unity Extension?
The text was updated successfully, but these errors were encountered:
Clone that project first and note where you cloned it
Back to this repo (MRE Unity), modify MREUnityProjects.xml (which I think is based on MREUnityProjects.default.xml) so that it points to where you cloned the testbed Unity projects (MRETestBed and MRETestBed_MRTK)
Build MREUnityRuntime.sln
After the build is complete, the PostBuildTool.exe will update what you built here in the Unity projects based on the config in the MREUnityProjects.xml.
In my HelloWorld scene I set the MREURL to ws://mre-hello-world.azurewebsites.net in the MRE Component under the MicroAppRoot GameObject. I was getting error messages with the default ws://mres.altvr.com/helloworld. Not sure whether it was just me though...
It seems the process for using / testing with Unity is broken as the Unity project pieces have been removed as well as the buildMREUnityRuntimeDLL.bat, MRETestBed directory etc. Can we get an updated readme or instructions on how to use/integrate/test this Unity Extension?
The text was updated successfully, but these errors were encountered: