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Startup.cs
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/**
* BattleSnake 2019 submission, AI program for multi agent snake game
* Copyright (C) 2019 Maximilian Schier, Frederick Schubert and Niclas Wüstenbecker
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
using System;
using System.Diagnostics;
using BattleSnake.AI.Agents;
using BattleSnake.Service;
namespace BattleSnake {
class Startup
{
static void Main(string[] args)
{
// Configure tracing to print to console for heroku
Trace.Listeners.Add(new TextWriterTraceListener(Console.Error));
// Get port from heroku environment or set to default of 5050
var port = Environment.GetEnvironmentVariable("PORT") ?? "5050";
// Ignore MSDN warning
// Top-level wildcard bindings (http://*:8080/ and http://+:8080) should not be used
var root = "http://*:" + port + "/";
using (var server = new Server(root))
{
Console.Error.WriteLine("Starting server on endpoint {0}", root);
server.AddEndpoint("primary", new ConcurrentServiceController<FastControllerWrapper<PrimaryAgent>>(() => new FastControllerWrapper<PrimaryAgent>(new PrimaryAgent())));
server.Run();
}
}
}
}