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one_run.sh
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one_run.sh
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#!/bin/sh
# 工作目录
WORKPATH=$(cd `dirname $0`; pwd)
echo "当前目录$WORKPATH"
# 获取服务器名字
servername=`echo "$WORKPATH" | awk -F'/' '{print $NF}'`
game(){
INDEX=$2
cd $WORKPATH/$INDEX/game
case "$1" in
pull)
sh run.sh game pull
;;
stop)
sh run.sh game stop all
;;
start)
sh run.sh game start all
;;
update)
sh run.sh game update all
;;
upgrade)
sh run.sh game upgrade all
;;
*)
echo "Please use start or stop as first argument"
;;
esac
}
group(){
INDEX=$2
cd $WORKPATH/$INDEX/group
case "$1" in
pull)
sh run.sh group pull
;;
stop)
sh run.sh group stop all
;;
start)
sh run.sh group start all
;;
update)
sh run.sh group update all
;;
upgrade)
sh run.sh group upgrade all
;;
*)
echo "Please use start or stop as first argument"
;;
esac
}
region(){
INDEX=$2
cd $WORKPATH/$INDEX/region
case "$1" in
pull)
sh run.sh region pull
;;
stop)
sh run.sh region stop all
;;
start)
sh run.sh region start all
;;
update)
sh run.sh region update all
;;
upgrade)
sh run.sh region upgrade all
;;
*)
echo "Please use start or stop as first argument"
;;
esac
}
platform(){
INDEX=$2
cd $WORKPATH/$INDEX/platform
case "$1" in
pull)
sh run.sh platform pull
;;
stop)
sh run.sh platform stop all
;;
start)
sh run.sh platform start all
;;
update)
sh run.sh platform update all
;;
upgrade)
sh run.sh platform upgrade all
;;
*)
echo "Please use start or stop as first argument"
;;
esac
}
# 开始,更新,状态,停止
case "$1" in
pull)
# 获取剩余参数
serverList=()
if [ "$2" = "all" ]
then
for fgameDir in `ls $WORKPATH`
do
if [[ -d "$WORKPATH/$fgameDir" && $fgameDir = "fgame" ]]
then
cd $WORKPATH/$fgameDir
sh pull.sh
fi
if [[ -d "$WORKPATH/$fgameDir" && $fgameDir =~ fgame_[a-z]+ ]]
then
cd $WORKPATH/$fgameDir
sh pull.sh
fi
done
fi
;;
game)
case "$2" in
*)
# 获取剩余参数
serverList=()
if [ "$3" = "all" ]
then
# 查找游戏服
for fgameDir in `ls $WORKPATH`
do
if [[ -d "$WORKPATH/$fgameDir" && $fgameDir = "fgame" ]]
then
serverList+=("$fgameDir")
fi
if [[ -d "$WORKPATH/$fgameDir" && $fgameDir =~ fgame_[a-z]+ ]]
then
serverList+=("$fgameDir")
fi
done
else
# 单个或多个启动
serverList=($@)
serverList=(${serverList[@]:2})
fi
# 启动游戏服
for serverIndex in "${serverList[@]}"
do
game "$2" $serverIndex
done
;;
esac
;;
group)
case "$2" in
*)
# 获取剩余参数
serverList=()
if [ "$3" = "all" ]
then
# 查找游戏服
for fgameDir in `ls $WORKPATH`
do
if [[ -d "$WORKPATH/$fgameDir" && $fgameDir = "fgame" ]]
then
serverList+=("$fgameDir")
fi
if [[ -d "$WORKPATH/$fgameDir" && $fgameDir =~ fgame_[a-z]+ ]]
then
serverList+=("$fgameDir")
fi
done
else
# 单个或多个启动
serverList=($@)
serverList=(${serverList[@]:2})
fi
# 启动游戏服
for serverIndex in "${serverList[@]}"
do
group "$2" $serverIndex
done
;;
esac
;;
region)
case "$2" in
*)
# 获取剩余参数
serverList=()
if [ "$3" = "all" ]
then
# 查找游戏服
for fgameDir in `ls $WORKPATH`
do
if [[ -d "$WORKPATH/$fgameDir" && $fgameDir = "fgame" ]]
then
serverList+=("$fgameDir")
fi
if [[ -d "$WORKPATH/$fgameDir" && $fgameDir =~ fgame_[a-z]+ ]]
then
serverList+=("$fgameDir")
fi
done
else
# 单个或多个启动
serverList=($@)
serverList=(${serverList[@]:2})
fi
# 启动游戏服
for serverIndex in "${serverList[@]}"
do
region "$2" $serverIndex
done
;;
esac
;;
platform)
case "$2" in
*)
# 获取剩余参数
serverList=()
if [ "$3" = "all" ]
then
# 查找游戏服
for fgameDir in `ls $WORKPATH`
do
if [[ -d "$WORKPATH/$fgameDir" && $fgameDir = "fgame" ]]
then
serverList+=("$fgameDir")
fi
if [[ -d "$WORKPATH/$fgameDir" && $fgameDir =~ fgame_[a-z]+ ]]
then
serverList+=("$fgameDir")
fi
done
else
# 单个或多个启动
serverList=($@)
serverList=(${serverList[@]:2})
fi
# 启动游戏服
for serverIndex in "${serverList[@]}"
do
platform "$2" $serverIndex
done
;;
esac
;;
*)
echo "请输入account,game参数"
exit 1
;;
esac