-
Notifications
You must be signed in to change notification settings - Fork 3
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
(PARALLEL GS/SOFTWARE) Glitches in both, EE/VU inaccuracies? #28
Comments
Primal Image FOR PRINTER Some kind of draw ordering/polygon breakup issues What it looks like (parallel-GS) - |
Mercenaries - Playground of Destruction/Mercenaries 2 Line pattern seems wrong Both parallel-GS and software mode look wrong. HW HLE renderer looks more correct. |
Thunder Force VI, textures on the first ship in the background turn black (parallel-gs and software). Save state: |
Games with issues remaining (happens in both parallel-gs and software renderer):
The text was updated successfully, but these errors were encountered: