- Implement the remaining Caps we might have missed
Assigned to IrishwolfStarfinder
- Redesign the WebUI to use the WebAPI (In progress)
- Consider implementation of NodeJS
- Marketplace (to be added to webUI both builtin and standalone)
- Consider changing encryption from SHA1 and MD5 to a more secure encryption method
Assigned to NoahStarfinder
- Grid to Grid Transporter capability (This will allow movement between grids running Virtual Universe Architecture)
- Hyper Gate (This will allow movement between grids running Virtual Universe and Opensim)
- WhiteCore Transport (This will allow movement between grids running Virtual Universe and WhiteCore)
Assigned to BritanyannStarfinder
- Upgrade VirtualScript with latest OSSL / LSL / Universe functions
- New scriptengine Phlox (Apache 2 License by Inworldz)
- Consider and implement osGetEngineName() for the physics engines
Assigned to QueenStarfinder
- Upgrade Physics engine (Bullet 2.82) (Implementation In Progress)
- Upgrade OpenDynamicsEngine to ODE 3 (Implementation In Progress)
- New PhysicX Engine (Implementation In Progress)
- Upgrades to Meshing
Assigned to EmperorStarfinder
- Implement Planet code
- Add capability to allow grid operators to choose region based and planet based grids
- Ability to hollow terrain (make holes in terrain for tunnels)
- Consider mesh terrain
Assigned to BriakallistaStarfinder
- Upgrade combat system
Assigned to TimothyStarfinder
- Upgrade SQLite support
- Upgrade MySQL support
- Potentially integrate PostgreSQL
- Upgrade FilezBased storage
- Consider additional database support types
Assigned to BruceStarfinder
- Upgrade Clientstack
- Upgrades to Framework
- Upgrades to servers
- Upgrades to buildings process
Assigned to NoahStarfinder
- Upgrades to currency service (Almost complete)
- Upgrades to Estates (Solar Systems for planets)
- Upgrades to modules
Assigned to CaseyraeStarfiinder
- Implementation and upgrade for supporting various viewers