-
Notifications
You must be signed in to change notification settings - Fork 9
/
autod2r.py
431 lines (386 loc) · 14.2 KB
/
autod2r.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
from cv2 import edgePreservingFilter
import autobox
import time
import ctypes
import functools
import random
'''游戏分辨率1920*1080,地图设置为玩家置中,100%不透明,在屏幕中间,不显示npc和玩家名称'''
# region constant
IMAGE_DIR=".\\images\\"
PLAYER_X = 960
'''角色在屏幕中心坐标X'''
PLAYER_Y = 530
'''角色在屏幕中心坐标Y'''
VK_LBUTTON = 0x01 # Left mouse button
VK_RBUTTON = 0x02 # Right mouse button
VK_CANCEL = 0x03 # Control-break processing
VK_MBUTTON = 0x04 # Middle mouse button (three-button mouse)
VK_XBUTTON1 = 0x05 # X1 mouse button
VK_XBUTTON2 = 0x06 # X2 mouse button
VK_BACK = 0x08 # BACKSPACE key
VK_TAB = 0x09 # TAB key
VK_CLEAR = 0x0C # CLEAR key
VK_RETURN = 0x0D # ENTER key
VK_SHIFT = 0x10 # SHIFT key
VK_CONTROL = 0x11 # CTRL key
VK_MENU = 0x12 # ALT key
VK_PAUSE = 0x13 # PAUSE key
VK_CAPITAL = 0x14 # CAPS LOCK key
VK_KANA = 0x15 # IME Kana mode
# IME Hanguel mode (maintained for compatibility; use VK_HANGUL)
VK_HANGUEL = 0x15
VK_HANGUL = 0x15 # IME Hangul mode
VK_JUNJA = 0x17 # IME Junja mode
VK_FINAL = 0x18 # IME final mode
VK_HANJA = 0x19 # IME Hanja mode
VK_KANJI = 0x19 # IME Kanji mode
VK_ESCAPE = 0x1B # ESC key
VK_CONVERT = 0x1C # IME convert
VK_NONCONVERT = 0x1D # IME nonconvert
VK_ACCEPT = 0x1E # IME accept
VK_MODECHANGE = 0x1F # IME mode change request
VK_SPACE = 0x20 # SPACEBAR
VK_PRIOR = 0x21 # PAGE UP key
VK_NEXT = 0x22 # PAGE DOWN key
VK_END = 0x23 # END key
VK_HOME = 0x24 # HOME key
VK_LEFT = 0x25 # LEFT ARROW key
VK_UP = 0x26 # UP ARROW key
VK_RIGHT = 0x27 # RIGHT ARROW key
VK_DOWN = 0x28 # DOWN ARROW key
VK_SELECT = 0x29 # SELECT key
VK_PRINT = 0x2A # PRINT key
VK_EXECUTE = 0x2B # EXECUTE key
VK_SNAPSHOT = 0x2C # PRINT SCREEN key
VK_INSERT = 0x2D # INS key
VK_DELETE = 0x2E # DEL key
VK_HELP = 0x2F # HELP key
VK_0 = 0x30 # 0 key
VK_1 = 0x31 # 1 key
VK_2 = 0x32 # 2 key
VK_3 = 0x33 # 3 key
VK_4 = 0x34 # 4 key
VK_5 = 0x35 # 5 key
VK_6 = 0x36 # 6 key
VK_7 = 0x37 # 7 key
VK_8 = 0x38 # 8 key
VK_9 = 0x39 # 9 key
VK_A = 0x41
VK_B = 0x42
VK_C = 0x43
VK_D = 0x44
VK_E = 0x45
VK_F = 0x46
VK_G = 0x47
VK_H = 0x48
VK_I = 0x49
VK_J = 0x4A
VK_K = 0x4B
VK_L = 0x4C
VK_M = 0x4D
VK_N = 0x4E
VK_O = 0x4F
VK_P = 0x50
VK_Q = 0x51
VK_R = 0x52
VK_S = 0x53
VK_T = 0x54
VK_U = 0x55
VK_V = 0x56
VK_W = 0x57
VK_X = 0x58
VK_Y = 0x59
VK_Z = 0x5A
VK_LWIN = 0x5B # Left Windows key (Natural keyboard)
VK_RWIN = 0x5C # Right Windows key (Natural keyboard)
VK_APPS = 0x5D # Applications key (Natural keyboard)
VK_SLEEP = 0x5F # Computer Sleep key
VK_NUMPAD0 = 0x60 # Numeric keypad 0 key
VK_NUMPAD1 = 0x61 # Numeric keypad 1 key
VK_NUMPAD2 = 0x62 # Numeric keypad 2 key
VK_NUMPAD3 = 0x63 # Numeric keypad 3 key
VK_NUMPAD4 = 0x64 # Numeric keypad 4 key
VK_NUMPAD5 = 0x65 # Numeric keypad 5 key
VK_NUMPAD6 = 0x66 # Numeric keypad 6 key
VK_NUMPAD7 = 0x67 # Numeric keypad 7 key
VK_NUMPAD8 = 0x68 # Numeric keypad 8 key
VK_NUMPAD9 = 0x69 # Numeric keypad 9 key
VK_MULTIPLY = 0x6A # Multiply key
VK_ADD = 0x6B # Add key
VK_SEPARATOR = 0x6C # Separator key
VK_SUBTRACT = 0x6D # Subtract key
VK_DECIMAL = 0x6E # Decimal key
VK_DIVIDE = 0x6F # Divide key
VK_F1 = 0x70 # F1 key
VK_F2 = 0x71 # F2 key
VK_F3 = 0x72 # F3 key
VK_F4 = 0x73 # F4 key
VK_F5 = 0x74 # F5 key
VK_F6 = 0x75 # F6 key
VK_F7 = 0x76 # F7 key
VK_F8 = 0x77 # F8 key
VK_F9 = 0x78 # F9 key
VK_F10 = 0x79 # F10 key
VK_F11 = 0x7A # F11 key
VK_F12 = 0x7B # F12 key
VK_F13 = 0x7C # F13 key
VK_F14 = 0x7D # F14 key
VK_F15 = 0x7E # F15 key
VK_F16 = 0x7F # F16 key
VK_F17 = 0x80 # F17 key
VK_F18 = 0x81 # F18 key
VK_F19 = 0x82 # F19 key
VK_F20 = 0x83 # F20 key
VK_F21 = 0x84 # F21 key
VK_F22 = 0x85 # F22 key
VK_F23 = 0x86 # F23 key
VK_F24 = 0x87 # F24 key
VK_NUMLOCK = 0x90 # NUM LOCK key
VK_SCROLL = 0x91 # SCROLL LOCK key
VK_LSHIFT = 0xA0 # Left SHIFT key
VK_RSHIFT = 0xA1 # Right SHIFT key
VK_LCONTROL = 0xA2 # Left CONTROL key
VK_RCONTROL = 0xA3 # Right CONTROL key
VK_LMENU = 0xA4 # Left MENU key
VK_RMENU = 0xA5 # Right MENU key
VK_BROWSER_BACK = 0xA6 # Browser Back key
VK_BROWSER_FORWARD = 0xA7 # Browser Forward key
VK_BROWSER_REFRESH = 0xA8 # Browser Refresh key
VK_BROWSER_STOP = 0xA9 # Browser Stop key
VK_BROWSER_SEARCH = 0xAA # Browser Search key
VK_BROWSER_FAVORITES = 0xAB # Browser Favorites key
VK_BROWSER_HOME = 0xAC # Browser Start and Home key
VK_VOLUME_MUTE = 0xAD # Volume Mute key
VK_VOLUME_DOWN = 0xAE # Volume Down key
VK_VOLUME_UP = 0xAF # Volume Up key
VK_MEDIA_NEXT_TRACK = 0xB0 # Next Track key
VK_MEDIA_PREV_TRACK = 0xB1 # Previous Track key
VK_MEDIA_STOP = 0xB2 # Stop Media key
VK_MEDIA_PLAY_PAUSE = 0xB3 # Play/Pause Media key
VK_LAUNCH_MAIL = 0xB4 # Start Mail key
VK_LAUNCH_MEDIA_SELECT = 0xB5 # Select Media key
VK_LAUNCH_APP1 = 0xB6 # Start Application 1 key
VK_LAUNCH_APP2 = 0xB7 # Start Application 2 key
VK_OEM_1 = 0xBA # Used for miscellaneous characters; it can vary by keyboard. For the US standard keyboard, the ';:' key
VK_OEM_PLUS = 0xBB # For any country/region, the '+' key
VK_OEM_COMMA = 0xBC # For any country/region, the ',' key
VK_OEM_MINUS = 0xBD # For any country/region, the '-' key
VK_OEM_PERIOD = 0xBE # For any country/region, the '.' key
VK_OEM_2 = 0xBF # Used for miscellaneous characters; it can vary by keyboard. For the US standard keyboard, the '/?' key =
VK_OEM_3 = 0xC0 # Used for miscellaneous characters; it can vary by keyboard. = For the US standard keyboard, the '`~' key
# Used for miscellaneous characters; it can vary by keyboard. For the US standard keyboard, the '[{' key
VK_OEM_4 = 0xDB
VK_OEM_5 = 0xDC # Used for miscellaneous characters; it can vary by keyboard.For the US standard keyboard, the '\|' key
VK_OEM_6 = 0xDD # Used for miscellaneous characters; it can vary by keyboard.For the US standard keyboard, the ']}' key
VK_OEM_7 = 0xDE # Used for miscellaneous characters; it can vary by keyboard.For the US standard keyboard, the 'single-quote/double-quote' key
VK_OEM_8 = 0xDF # Used for miscellaneous characters; it can vary by keyboard.
VK_OEM_102 = 0xE2 # Either the angle bracket key or the backslash key on the RT 102-key keyboard 0xE3-E4 OEM specific
VK_PROCESSKEY = 0xE5 # IME PROCESS key 0xE6 = OEM specific #
VK_PACKET = 0xE7 # Used to pass Unicode characters as if they were keystrokes. The VK_PACKET key is the low word of a 32-bit Virtual Key value used for non-keyboard input methods. For more information, see Remark in KEYBDINPUT, SendInput, WM_KEYDOWN, and WM_KEYUP #-
VK_ATTN = 0xF6 # Attn key
VK_CRSEL = 0xF7 # CrSel key
VK_EXSEL = 0xF8 # ExSel key
VK_EREOF = 0xF9 # Erase EOF key
VK_PLAY = 0xFA # Play key
VK_ZOOM = 0xFB # Zoom key
VK_NONAME = 0xFC # Reserved
VK_PA1 = 0xFD # PA1 key
VK_OEM_CLEAR = 0xFE
# endregion
def stuck_check(func):
n = [0]
@functools.wraps(func)
def decorated(*args, **kwargs):
if n[0] > 10:
print("****角色卡死,尝试解除****")
n[0] = 0
for i in range(2):
func(*args, **kwargs, stuck=True)
return True
if func(*args, **kwargs):
n[0] += 1
return True
else:
n[0] = 0
return False
return decorated
class autod2r:
def __init__(self, hwnd=None) -> None:
ctypes.windll.shcore.SetProcessDpiAwareness(2)
if hwnd == None:
self.hwnd = autobox.find_window(
"OsWindow", "Diablo II: Resurrected")
if self.hwnd == 0:
raise Exception("d2r window not found", self.hwnd)
else:
self.hwnd = hwnd
self.func_count = 0
def is_right_color(self, x, y, color, r=0, g=0, b=0):
'''判断x,y的像素颜色是否为color'''
c = autobox.get_color(self.hwnd, x, y)
if c == color:
return True
else:
return autobox.is_color_similar(c, color, r, g, b)
def set_foreground(self):
'''置顶窗口'''
autobox.set_foreground_window(self.hwnd)
def is_on_landing(self):
return self.is_right_color(1720, 1010, 0x82b7cd)
def is_on_select_difficulty(self):
'''相对坐标856,454 绝对坐标869,501 0xfd9234 (52, 146, 253)'''
return self.is_right_color(856, 454, 0xfd9234)
def click_start_game(self):
'''在登录界面进行游戏'''
self.left_click( 800, 983) # 战网模式
def click_difficulty(self, diff=0):
'''点击选择游戏难度 0-普通 1噩梦 2地狱'''
if diff != 0 and diff != 1 and diff != 2:
raise Exception("diff only can be 0 1 2", self.hwnd)
self.left_click( 956, 454+66*diff)
def is_map_open(self):
''''''
return self.is_right_color(971, 531, 0xfd9832)
def set_window_pos(self):
'''窗口移动至0,0并置顶'''
autobox.set_window_pos(self.hwnd)
def left_click(self, x=0, y=0):
autobox.left_click(self.hwnd,x, y)
def get_player_ref_location(self, ref_pic, trans=False):
#start = time.time()
x, y = autobox.find_pic(self.hwnd, 0, 0, 1920, 1080, IMAGE_DIR+ref_pic)
#elapsed = (time.time() - start)
#print("find pic time used:", elapsed)
if x >= 0 and y >= 0:
dx = PLAYER_X-x
dy = PLAYER_Y-y
if trans:
return dx*10, dy*10
else:
return dx, dy
else:
raise Exception("find_pic未找到%s" % ref_pic)
@stuck_check
def move_to_ref_location(self, ref_pic, x, y, stuck=False):
dx, dy = self.get_point_ref_player_location(ref_pic, x, y)
distance = int(pow(dx**2+dy**2, 0.5)) # 地图距离,实际距离10倍像素
tx = dx if abs(dx) < 20 else dx*10 # 地图比例尺10倍
ty = dy if abs(dy) < 20 else dy*10
while abs(tx) > 700 or abs(ty) > 360:
tx = int(tx/1.2)
ty = int(ty/1.2)
# print("当前坐标%d,%d,目的坐标%d,%d,相对坐标%d,%d,距离%d,点击屏幕%d,%d,是否到达%s" %
# (cx, cy, x, y, dx, dy, distance, tx, ty, distance < 20))
if distance < 20:
return False
if not stuck:
print("moving to %d,%d" % (x, y))
self.left_click(PLAYER_X+tx, PLAYER_Y+ty)
else:
self.left_click(PLAYER_X+random.randint(-50, 50),
PLAYER_Y+random.randint(-50, 50))
return True
def key_press(self, key):
autobox.key_press(self.hwnd, key)
def find_drops(self, pick=True):
'''返回找到的x,y坐标'''
'未找到返回-1,-1'
self.key_press(VK_LMENU)
time.sleep(0.3)
x, y = autobox.find_pic(self.hwnd, 0, 0, 1920, 1080, IMAGE_DIR+"drops.png")
if pick and x >= 0 and y >= 0:
autobox.move_to(self.hwnd, x+30, y+15)
time.sleep(0.5)
self.left_click()
return x, y
def find_clickable(self, x1, y1, x2, y2, template, interval=30):
'''未找到图像将抛出异常'''
for y in range(y1, y2, interval):
for x in range(x1, x2, interval):
autobox.move_to(self.hwnd, x, y)
fx, fy = autobox.find_pic(
self.hwnd, x1-200, y1-200, x2, y2, IMAGE_DIR+template)
if fx >= 0 and fy >= 0:
return x, y
raise Exception("未找到%s" % template)
def get_point_ref_player_location(self, ref_pic, x, y, trans=False):
'''获取参考系内某个点相对于角色的坐标'''
cx, cy = self.get_player_ref_location(ref_pic) # 当前相对参考物坐标
if cx == 0 and cy == 0:
print("没有找到参照物,确认地图是否开启?")
return 0, 0
if trans:
return (x-cx)*10, (y-cy)*10
else:
return x-cx, y-cy
def click_door(self, ref_pic, x, y, dx=0, dy=0):
tx, ty = self.get_point_ref_player_location(ref_pic, x, y, True)
autobox.move_to(self.hwnd, PLAYER_X+tx, PLAYER_Y+ty)
time.sleep(0.5)
self.left_click()
return
def cast(self, key, x=PLAYER_X, y=PLAYER_Y):
'''在指定位置施放技能,默认为角色脚下'''
self.key_press(key)
autobox.right_click(self.hwnd, x, y)
def click_exit(self):
self.left_click( 962, 473)
def is_on_menu(self):
return self.is_right_color(1062, 313, 0x576777)
def is_on_loading(self):
return self.is_right_color(926, 769, 0x88bfd0)
def is_in_game(self):
return self.is_right_color(961, 1043, 0x33444f)
def wait_for_loading(self):
time.sleep(1)
while self.is_on_loading():
time.sleep(1)
def is_drugs_bag_open(self):
return not self.is_right_color(1209, 1005, 0x8fb9cb)
def is_bad_connect(self):
return self.is_right_color(1062, 482, 0xe8f8ff)
def click_bad_connect_OK(self):
self.left_click( 941, 577)
def get_drugs(self):
drugs = []
if not self.is_drugs_bag_open():
self.key_press(VK_OEM_3)
for i in range(4):
for j in range(4):
drugs.append(not self.is_right_color(
1113+j*62, 1038-i*56, 0x232323, 5, 5, 5))
return drugs
def use_drug(self):
drugs = []
for i in range(4):
drugs.append(not self.is_right_color(
1113, 1038-i*56, 0x232323, 5, 5, 5))
for i in range(3):
if drugs[i]:
self.key_press(VK_1+i)
break
def use_drug_if_hp_is_low(self):
if self.is_low_hp():
self.use_drug()
def is_low_hp(self):
return not self.is_right_color(467, 965, 0x2d2ab1, 50, 20, 20)
def restart_game(self, diff=2):
self.key_press(autobox.win32con.VK_ESCAPE)
time.sleep(0.5)
while True:
time.sleep(1)
if self.is_on_landing():
self.click_start_game()
continue
if self.is_on_select_difficulty():
self.click_difficulty(diff)
continue
if self.is_on_menu():
self.click_exit()
continue
if self.is_bad_connect():
self.click_bad_connect_OK()
continue
if self.is_in_game():
return
#