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1.0-stable+3.3.2

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@Xrayez Xrayez released this 26 May 12:02
· 543 commits to gd3 since this release

This is the first stable release of Goost.

Changelog since 1.0-beta:

Added

  • Implemented GridRect GUI class for drawing rectangular grids on any size: #80.
  • Added polygon and polyline simplification and smoothing methods in GoostGeometry2D: #76, #77.
  • Bresenham line generation algorithms in GoostGeometry2D: #78.
  • Random.decision() method to get a random boolean based on probability: #70.

Changed

  • Renamed Grid2D structure to VariantMap, to avoid confusion with GridRect GUI class: #67.
  • Random2D.point_in_region() now accepts Rect2 over endpoints: #68.
  • Performance optimizations for image processing and geometry methods.