Releases: gaymeowing/luauberries
Releases · gaymeowing/luauberries
Url v1.3.0
Initial release for library
Ratelimit v2.1.0
Initial release for library
rbxthumb v1.3.0
[email protected] Make make_lib_releases remove the libs_copy dir when its done, so I d…
v2.1.0
What's Changed
- Improve retryer code by @kalrnlo in #10
- Improve release assets generation, with typescript files now being generated, rbxms no longer use string requires, and a raw luau dir is now generated for libs, also
libs
(the asset for downloading all libraries in one go) has been renamed toALL_LIBS
so its easier to find on releases! by @kalrnlo - Undo linkedlist being overwritten with its test file by @kalrnlo
Full Changelog: v2.0.0...v2.1.0
v2.0.0
What's Changed
- (character) Add CharacterAppearanceLoaded by @Ultrasonic1209 in #8
- Update retryer by @kalrnlo in #9
- Improved docs for grouper by @kalrnlo
- Added releases workflow by @kalrnlo
- Partially rewrote grouper, and expanded its api by @kalrnlo
- Added docs for safeteleport by @kalrnlo
- Added docs for installing by @kalrnlo
- Added docs to textchat by @kalrnlo
New Contributors
- @Ultrasonic1209 made their first contribution in #8
Full Changelog: v1.4.1...v2.0.0
v1.4.1
Not going to be publishing a full release yet, as I'm holding off until I finish adding docs for every library and get done with adding tests for librarys that can have tests run in lune
Tests Added
- Leventine
- Ratelimit
- Race
- Url
- Is-Empty
Changes
- Updated ratelimit to not have a count property anymore, and it instead just uses a constant key the count_map
New docs
- Character - Utility for getting better types with player characters in roblox
- Pages Util - Utility for dealing with roblox pages instances easily
- Ratelimit - Object for handling ratelimits intuitively
Updated docs
- Url - Fixed a bug in example code
v1.4.0
Added libraries:
- linked list - a luau doubly-linked list implementation
- character - This is replacing safe_character_added, as a general use for getting better types with
CharacterAdded
andCharacterRemoving
. Just replace uses of safe_character_added with character.added()
Changes:
- ratelimit - simplified api, with merging keyed and keyless ratelimits into one unified ratelimit object
- playerzone - Fixed issue of
PlayerRemoving
becoming connected to each time a player joins, and improved character types. - retryer - Added example in README for the infinite retry functions
- Addded
@checked
annotations to every module where necessary
Full Changelog: v1.3.0...v1.4.0
v1.3.0
Added libraries:
- race - a utility function for getting the return from the first function
in an array to return - playerzone - a fast & easy to use module for detecting players in rectangular zones
- safe character added - a simple utility function for
safely calling a function when a players character is added, or if the given player already has a character itll call the function for that character aswell
Full Changelog: v1.2.0...v1.3.0
v1.2.0
Added libraries:
- loganalytics - utility library for working with AnalyticsService with an actually decent api
Changes:
- retryer - updated api for infinite retry functions to be nicer, and infinite retry functions shouldn't return a success bool anymore
v1.1.0
- Made pages able to handle whenever Pages:AdvanceToNextPageAsync() errors (shouldnt ever happen but I've had issues with MemoryStoreHashMapPages with it)
- Fixed pages toarray and toarray.flat return types
- Made textchat resume threads properly, now using a PostSimuation loop to resume threads rather than relying on DescendantAdded like previously.
Full Changelog: v1.0.0...v1.1.0