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AddGraphicsWithSymbols.cs
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// Copyright 2018 Esri.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
// You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific
// language governing permissions and limitations under the License.
using Android.App;
using Android.OS;
using Android.Widget;
using Esri.ArcGISRuntime.Geometry;
using Esri.ArcGISRuntime.Mapping;
using Esri.ArcGISRuntime.Symbology;
using Esri.ArcGISRuntime.UI;
using Esri.ArcGISRuntime.UI.Controls;
using System.Drawing;
namespace ArcGISRuntime.Samples.AddGraphicsWithSymbols
{
[Activity]
[ArcGISRuntime.Samples.Shared.Attributes.Sample(
"Add graphics with symbols",
"GraphicsOverlay",
"This sample demonstrates how to add various types of graphics to a `GraphicsOverlay`.",
"")]
public class AddGraphicsWithSymbols : Activity
{
// Create and hold reference to the used MapView
private MapView _myMapView = new MapView();
// Create the graphics overlay
private readonly GraphicsOverlay _overlay = new GraphicsOverlay();
protected override void OnCreate(Bundle bundle)
{
base.OnCreate(bundle);
Title = "Add graphics with symbols";
// Create the UI, setup the control references and execute initialization
CreateLayout();
Initialize();
}
private void Initialize()
{
// Create the map
Map myMap = new Map(BasemapType.Oceans, 56.075844, -2.681572, 13);
// Add the map to the map view
_myMapView.Map = myMap;
// Add the graphics overlay to the map view
_myMapView.GraphicsOverlays.Add(_overlay);
// Call functions to create the graphics
CreatePoints();
CreatePolygon();
CreatePolyline();
CreateText();
// Update the extent to encompass all of the symbols
SetExtent();
}
private void CreatePoints()
{
// Create a red circle simple marker symbol
SimpleMarkerSymbol redCircleSymbol = new SimpleMarkerSymbol(SimpleMarkerSymbolStyle.Circle, Color.Red, 10);
// Create graphics and add them to graphics overlay
Graphic graphic = new Graphic(new MapPoint(-2.72, 56.065, SpatialReferences.Wgs84), redCircleSymbol);
_overlay.Graphics.Add(graphic);
graphic = new Graphic(new MapPoint(-2.69, 56.065, SpatialReferences.Wgs84), redCircleSymbol);
_overlay.Graphics.Add(graphic);
graphic = new Graphic(new MapPoint(-2.66, 56.065, SpatialReferences.Wgs84), redCircleSymbol);
_overlay.Graphics.Add(graphic);
graphic = new Graphic(new MapPoint(-2.63, 56.065, SpatialReferences.Wgs84), redCircleSymbol);
_overlay.Graphics.Add(graphic);
}
private void CreatePolyline()
{
// Create a purple simple line symbol
SimpleLineSymbol lineSymbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Dash, Color.Purple, 4);
// Create a new point collection for polyline
PointCollection points = new PointCollection(SpatialReferences.Wgs84)
{
// Create and add points to the point collection
new MapPoint(-2.715, 56.061),
new MapPoint(-2.6438, 56.079),
new MapPoint(-2.638, 56.079),
new MapPoint(-2.636, 56.078),
new MapPoint(-2.636, 56.077),
new MapPoint(-2.637, 56.076),
new MapPoint(-2.715, 56.061)
};
// Create the polyline from the point collection
Polyline polyline = new Polyline(points);
// Create the graphic with polyline and symbol
Graphic graphic = new Graphic(polyline, lineSymbol);
// Add graphic to the graphics overlay
_overlay.Graphics.Add(graphic);
}
private void CreatePolygon()
{
// Create a green simple line symbol
SimpleLineSymbol outlineSymbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Dash, Color.Green, 1);
// Create a green mesh simple fill symbol
SimpleFillSymbol fillSymbol = new SimpleFillSymbol(SimpleFillSymbolStyle.DiagonalCross, Color.Green, outlineSymbol);
// Create a new point collection for polygon
PointCollection points = new PointCollection(SpatialReferences.Wgs84)
{
// Create and add points to the point collection
new MapPoint(-2.6425, 56.0784),
new MapPoint(-2.6430, 56.0763),
new MapPoint(-2.6410, 56.0759),
new MapPoint(-2.6380, 56.0765),
new MapPoint(-2.6380, 56.0784),
new MapPoint(-2.6410, 56.0786)
};
// Create the polyline from the point collection
Polygon polygon = new Polygon(points);
// Create the graphic with polyline and symbol
Graphic graphic = new Graphic(polygon, fillSymbol);
// Add graphic to the graphics overlay
_overlay.Graphics.Add(graphic);
}
private void CreateText()
{
// Create two text symbols
TextSymbol bassRockTextSymbol = new TextSymbol("Black Rock", Color.Blue, 10,
HorizontalAlignment.Left, VerticalAlignment.Bottom);
TextSymbol craigleithTextSymbol = new TextSymbol("Craigleith", Color.Blue, 10,
HorizontalAlignment.Right, VerticalAlignment.Top);
// Create two points
MapPoint bassPoint = new MapPoint(-2.64, 56.079, SpatialReferences.Wgs84);
MapPoint craigleithPoint = new MapPoint(-2.72, 56.076, SpatialReferences.Wgs84);
// Create two graphics from the points and symbols
Graphic bassRockGraphic = new Graphic(bassPoint, bassRockTextSymbol);
Graphic craigleithGraphic = new Graphic(craigleithPoint, craigleithTextSymbol);
// Add graphics to the graphics overlay
_overlay.Graphics.Add(bassRockGraphic);
_overlay.Graphics.Add(craigleithGraphic);
}
private void SetExtent()
{
// Get all of the graphics contained in the graphics overlay
GraphicCollection myGraphicCollection = _overlay.Graphics;
// Create a new envelope builder using the same spatial reference as the graphics
EnvelopeBuilder myEnvelopeBuilder = new EnvelopeBuilder(SpatialReferences.Wgs84);
// Loop through each graphic in the graphic collection
foreach (Graphic oneGraphic in myGraphicCollection)
{
// Union the extent of each graphic in the envelope builder
myEnvelopeBuilder.UnionOf(oneGraphic.Geometry.Extent);
}
// Expand the envelope builder by 30%
myEnvelopeBuilder.Expand(1.3);
// Adjust the viewable area of the map to encompass all of the graphics in the
// graphics overlay plus an extra 30% margin for better viewing
_myMapView.SetViewpointAsync(new Viewpoint(myEnvelopeBuilder.Extent));
}
private void CreateLayout()
{
// Create a new vertical layout for the app
var layout = new LinearLayout(this) { Orientation = Orientation.Vertical };
// Add the map view to the layout
layout.AddView(_myMapView);
// Show the layout in the app
SetContentView(layout);
}
}
}