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In the game, you often have to use any spells, and for many of them, for correct application, you need to choose the place where the product or effect of the spell will be formed. Such spells are Fire Wall, Guardian, Teleport, Golem, Lightning Wall and others. For these spells, the specific location of the spell's result is important. Unfortunately, this is not possible on mobile devices.
But what if we add a cursor for touch devices, which will be activated by a separate button in the lower right corner? It can be used both to select the direction of spells, and to fully control the character like a real computer mouse. One click on the screen - moving the cursor, double click - pressing LMB (go, attack, pick up), pressing with two fingers at the same time - pressing RMB (using the selected spell).
To work with spells, you can also use the same system as on the PS1 version of the game - after activating some spells, an object appears that moves with the joystick and sets the location of the spell activation, but it seems to me that this method would not be very practical, especially on high difficulty.
The text was updated successfully, but these errors were encountered:
Feature Type
Touch Controls
Describe
In the game, you often have to use any spells, and for many of them, for correct application, you need to choose the place where the product or effect of the spell will be formed. Such spells are Fire Wall, Guardian, Teleport, Golem, Lightning Wall and others. For these spells, the specific location of the spell's result is important. Unfortunately, this is not possible on mobile devices.
But what if we add a cursor for touch devices, which will be activated by a separate button in the lower right corner? It can be used both to select the direction of spells, and to fully control the character like a real computer mouse. One click on the screen - moving the cursor, double click - pressing LMB (go, attack, pick up), pressing with two fingers at the same time - pressing RMB (using the selected spell).
To work with spells, you can also use the same system as on the PS1 version of the game - after activating some spells, an object appears that moves with the joystick and sets the location of the spell activation, but it seems to me that this method would not be very practical, especially on high difficulty.
The text was updated successfully, but these errors were encountered: