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Any plans on supporting an HTTP2 connection especially for the client?
See https://deno.com/blog/v1.38#websockets-improvements
Use case: rust client connecting to deno server over h2
The text was updated successfully, but these errors were encountered:
An alternative would be deno gRPC server support + rust tonic client for bidirectional binary streams. See denoland/deno#17308 (comment)
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You can perform the handshake yourself using h2 and pass the stream to WebSocket::after_handshake. This is how it's implemented in Deno right now.
WebSocket::after_handshake
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Any plans on supporting an HTTP2 connection especially for the client?
See https://deno.com/blog/v1.38#websockets-improvements
Use case: rust client connecting to deno server over h2
The text was updated successfully, but these errors were encountered: