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Breath of the wild: Green cutscenes #1463

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fangjzh opened this issue Dec 28, 2024 · 8 comments
Open

Breath of the wild: Green cutscenes #1463

fangjzh opened this issue Dec 28, 2024 · 8 comments
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bug Something isn't working

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@fangjzh
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fangjzh commented Dec 28, 2024

Current Behavior

I am currently using cemu 2.5, and the color of the cutscenes in Breath of the wild is green and the image is almost invisible.

Expected Behavior

I wish cemu had normal colors in the cutscenes in Breath of the wild, thanks a lot.

Steps to Reproduce

Just play the cutscenes.

System Info (Optional)

OS: windows 11 24H2
GPU: RTX 3060

Emulation Settings (Optional)

No response

Logs (Optional)

No response

@fangjzh fangjzh added the bug Something isn't working label Dec 28, 2024
@Liubik
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Liubik commented Dec 30, 2024

I can't reproduce this issue, all my cutscenes were just fine.
Could you send some logs or more information?

@goeiecool9999 goeiecool9999 changed the title Enter a title for the bug report here Breath of the wild: Green cutscenes Dec 30, 2024
@fangjzh
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fangjzh commented Jan 4, 2025

屏幕截图 2025-01-04 141113
log.txt

@Liubik
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Liubik commented Jan 5, 2025

https://wiki.cemu.info/wiki/The_Legend_of_Zelda:_Breath_of_the_Wild#Cutscenes_are_Green
This is a documented issue, reading through this and following proper steps is likely to fix it :)

@ppsspp-gamer
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ppsspp-gamer commented Jan 5, 2025

https://wiki.cemu.info/wiki/The_Legend_of_Zelda:_Breath_of_the_Wild#Cutscenes_are_Green This is a documented issue, reading through this and following proper steps is likely to fix it :)

Cemuhook is no longer working for CEMU 2.x. Before this pull request, CEMU didn't have this issue. h264: Use asynchronous decoding when possible #1257

@ppsspp-gamer
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I can't reproduce this issue, all my cutscenes were just fine. Could you send some logs or more information?

Because you didn't use the latest version of Cemu to run BOTW.

@shinosuke58
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shinosuke58 commented Jan 5, 2025

Hi, I am having the same problem.
OS:Windows11 23H2 CPU:i7-9700 GPU:GTX1660Ti RAM:32G

When I enable the “Graphics Pack” -> “Graphics” checkbox, the cutscenes turn green. Regardless of the “Graphics” setting, the cutscenes are green.
If I disable the Graphics Pack -> “Graphics” checkbox, the cutscenes are almost normal.
I have tried all cemu except 2.0.
Unfortunately 2.0 did not work as I wanted.

At 720p I can enjoy the game as normal, but at 1080p it becomes a dilemma with the cutscene problem.
I forgot to mention that we use the latest graphics packs.
Thanks for reading.
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@Liubik
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Liubik commented Jan 5, 2025

I can't reproduce this issue, all my cutscenes were just fine. Could you send some logs or more information?

Because you didn't use the latest version of Cemu to run BOTW.

I did play on the latest version of Cemu, 2.5 and it worked flawlessly. Something's up.
Your best bet is to go to the discord, as I am not particularly experienced in this field. I'm sorry.

@shinosuke58
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shinosuke58 commented Jan 6, 2025

In my case this problem has been solved to the extent that I can play the game.
Graphics Pack -> “Graphics” is a great feature. I appreciate this feature very much. However, it did not work well in my environment.

My solution is to open “user→AppData→Roming→Cemu” where the cemu data is.
Open the folder “graphics packs” -> “downloadedGraphicPacks” -> “BreathOfTheWild” -> “Graphics” in the Cemu folder.
In the Graphics folder you will find “rules.txt” at the bottom.

Open “Rules.txt” and do not delete the first few lines “[Definition]~$enableUltrawideDebugLogging:int = 0”, but delete all the rules down from there except “# Resolution” and “# Anti-aliasing”.
I think there is no problem even if you do not delete “# Shadow Graphics Pack” and “# Shadow Draw Distance” because they do not affect the green cutscene without deleting them, but in my case, I did not use them, so I deleted them.

Since items such as “Shadow Settings” will disappear, you will not be able to customize anything other than “Resolution” and “Antialiasing,” but this solves the green problem in the cutscene.
If you have not removed the “# Shadow Graphics Pack” and “# Shadow Draw Distance”, you can also customize the shadow rendering.

Sorry for the machine-translated text, it's hard to read.

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