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Error spam problem:
In some of the Box2DJoint debug draw functions, there are missing checks for if the joint is valid before trying to get certain values.
Cleanliness:
Debug drawing for joints contains lots of similar code for each joint. It would be nice to clean this up.
Transform problems:
At least when working with prismatic joints, the geometry drawn for the constraints between two rotating bodies is rotated at double the angle it should (simply: it draws in the wrong spot). This should be fixed alongside the cleanliness issue to prevent silly bugs like this when all the other joints get implemented.
The text was updated successfully, but these errors were encountered:
Error spam problem:
In some of the Box2DJoint debug draw functions, there are missing checks for if the joint is valid before trying to get certain values.
Cleanliness:
Debug drawing for joints contains lots of similar code for each joint. It would be nice to clean this up.
Transform problems:
At least when working with prismatic joints, the geometry drawn for the constraints between two rotating bodies is rotated at double the angle it should (simply: it draws in the wrong spot). This should be fixed alongside the cleanliness issue to prevent silly bugs like this when all the other joints get implemented.
The text was updated successfully, but these errors were encountered: