-
Notifications
You must be signed in to change notification settings - Fork 65
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Implement more pathfinding algorithms #3
Comments
Implemented Bi-Directional A* in 4c4eb45 |
Implemented IDA* in ae1941e |
use 3D and nav-mash (see https://www.youtube.com/watch?v=9RRjM1yNvy4 ) |
I have also been thinking it would be nice to have built-in support for random walks to allow people to just use this library entirely for pathfinding and any control experiments you need to run. I wouldn't mind adding it myself, it should be really simple. |
@SulRash good idea, maybe even worth its own issue. Feel free to implement and provide a pull request. |
implement the other algorithms from PathFinding.js
Grid-based
from Pathfinding.js
other algorighms
also some more from the OpenGenus Cosmos like for example
Non-Grid-based (Navigation Meshes)
The text was updated successfully, but these errors were encountered: