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FX.cs
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using System.IO;
using System.Media;
namespace OGGY
{
public static class FX
{
private static SoundPlayer player = new SoundPlayer();
public static void PlayMusic(Stream src)
{
using (player = new SoundPlayer(src))
{
player.Play();
}
}
public static void CockroachesLaugh()
{
var src = Properties.Resources.CockroachesLaugh;
PlayMusic(src);
}
public static void CoinPickup()
{
var src = Properties.Resources.EarnCoin;
PlayMusic(src);
}
public static void Flyswatter()
{
var src = Properties.Resources.Flyswatter;
PlayMusic(src);
}
public static void OggyCry()
{
var src = Properties.Resources.OggyCry;
PlayMusic(src);
}
public static void OggyHit()
{
var src = Properties.Resources.OggyHit_2;
PlayMusic(src);
}
public static void Rocket()
{
var src = Properties.Resources.Rocket;
PlayMusic(src);
}
public static void Rolling()
{
var src = Properties.Resources.Rolling;
PlayMusic(src);
}
public static void Jump()
{
var src = Properties.Resources.Jump;
PlayMusic(src);
}
}
}