Combo breaks if not rendered while opened #88
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bug
Something isn't working
help wanted
Extra attention is needed
investigating
Needs more investigation to determine nature
Consider the following code:
This code breaks Iris by removing a Combo while the dropdown is still open.
This happens by the user selecting "Select me" (from the dropdown open), which sets
hasSelectedYet = true
. The next Iris cycle will therefore not run theIris.Combo()
logic again, which causes the Combo to not render.Unfortunately, this creates a problem today in Iris:
Before clicking "Select me":
After clicking "Select me":
(notably, the selection frame should not be there).
Additionally, clicking the selection frame causes an error:
Even closing the Window will retain the
PlayerGui.PopupScreenGui.ComboContainer
instance.The text was updated successfully, but these errors were encountered: