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For pixel art games, it would be lovely if it was possible to enable "pixelated" rendering, i.e. no anti-aliasing or smoothing for the zoomed-in replica. Similar to image-rendering: pixelated; in CSS.
I suspect this might be possible by applying System.Drawing.Drawing2D.SmoothingMode.None and System.Drawing.Drawing2D.InterpolationMode.NearestNeighbor.
The text was updated successfully, but these errors were encountered:
For pixel art games, it would be lovely if it was possible to enable "pixelated" rendering, i.e. no anti-aliasing or smoothing for the zoomed-in replica. Similar to
image-rendering: pixelated;
in CSS.I suspect this might be possible by applying
System.Drawing.Drawing2D.SmoothingMode.None
andSystem.Drawing.Drawing2D.InterpolationMode.NearestNeighbor
.The text was updated successfully, but these errors were encountered: