The MST package ships with some prebuilt middlewares, which serves mainly as examples on how to write your own middleware. The source of each middleware can be found in this github directory, you are encouraged to read them!
The middlewares are bundled separately to keep the core package small, and can be included using:
import MiddleWarename from "mobx-state-tree/middleware/middlewarename"
The middlewares serve as example and are supported on a best effort bases. The goal of these middlewares is that if they are critical to your system, you can simply copy paste them and further tailor them towards your specific needs.
For the exact description of all middleware events offered by MST, see the api docs
Feel free to contribute to these middlewares and improve them on your experience.
The middlewares must be written in valid ES5. ES imports / exports are allowed.
This assumes the middlewares will be packed by the consuming application, by using e.g. webpack.
This might sound a bit aggressive, but it makes sure mobx-state-tree can be properly rolled up when depending on it.
.spec
files will be run automatically and individually and can leverage babel.
This is the most basic of middlewares: It logs all direct action invocations. Example:
import logger from "mobx-state-tree/middleware/simple-action-logger"
// .. type definitions ...
const store = Store.create({
todos: [{ title: "test " }]
})
mst.addMiddleware(store, logger)
store.todos[0].setTitle("hello world")
// Prints:
[MST action call] /todos/0/setTitle
For a more sophisticated logger, see process-logger which also logs process invocations and continuations
This middleware rolls back if an (asynchronous) action process fails.
The exception itself is not eaten, but any modifications that are made during the (async) action will be rollback, by reverse applying any pending patches. Can be connected to a model by using either addMiddleware
or decoratore
Example:
import { types, addMiddleware, process } from "mobx-state-tree"
import atomic form "mobx-state-tree/middleware/atomic"
const TestModel = types
.model({
z: 1
})
.actions(self => {
addMiddleware(self, atomic)
return {
inc: process(function*(x) {
yield delay(2)
self.z += x
yield delay(2)
self.z += x
throw "Oops"
})
}
})
const m = TestModel.create()
m.inc(3).catch(error => {
t.is(error, "Oops")
t.is(m.z, 1) // Not 7! The change was rolled back
})
This built in model can be used as stand alone store or as part of your state tree and adds time travelling capabilities. It records all emitted snapshots by a tree and exposes the following methods / views:
canUndo: boolean
canRedo: boolean
undo()
redo()
history
: array with all recorded states
The state of the TimeTraveller itself is stored in a Mobx state tree, meaning that you can freely snapshot your state including its history. This means that it is possible to store your app state including the undo stack in for example local storage. (but beware that stringify-ing will not benefit from structural sharing).
Usage inside a state tree:
import TimeTraveller from "mobx-state-tree/middleware/TimeTraveller"
export const Store = types
.model({
todos: types.array(Todo),
history: types.optional(TimeTraveller, { targetPath: "../todos" })
})
const store = Store.create()
// later:
if (store.history.canUndo)
store.history.undo()
// etc
Note that the targetPath
is a path relative to the TimeTraveller
instance that will indicate which part of the tree will be snapshotted. Please make sure the targetPath doesn't point to a parent of the time traveller, as that would start recording it's own history..... In other words, targetPath: "../"
-> Boom💥
To instantiate the TimeTraveller
as a stand-alone state tree, pass in the the store through context:
import TimeTraveller from "mobx-state-tree/middleware/TimeTraveller"
export const Store = types
.model({
todos: types.array(Todo),
})
const store = Store.create()
const timeTraveller = TimeTraveller.create({}, { targetStore: store })
// later:
if (timeTraveller.canUndo)
timeTraveller.undo()
// etc
The UndoManager
model is quite similar to the TimeTraveller
. However, it has a few unique features.
Because it records patches instead of snapshots, it is better capable in dealing with concurrency and asynchronous processes.
These improvements make it actually useful to implement end-user undo / redo:
Differences with TimeTraveller
:
- An undo state is only comitted if the process is finished. An ongoing process cannot be undone
undo
reverts the whole process, it doesn't just go back to the snapshots- Failing processes do not add an undo state, rather they are rolled back automatically
- Multiple concurrent processes only undo their own changes, not the changes caused by other actions like snapshots would
UndoManager.withoutUndo(() => { /* stuff */ })
can be used to not record undo states for certain actions. E.g. when receiving changes from the server.
UndoManager
exposes the following api:
canUndo: boolean
canRedo: boolean
undo()
redo()
history: { patches: [], inversePatches [] }[]
: array with all recorded stateswithoutUndo(() => { /* stuff */ })
can be used to not record undo states for certain actions
For an in-depth explanation why undo / redo should be patch based, and not based on snapshots, see the second half of the React Next talk: MobX-state-tree, React but for data
Setup again is very similar to TimeTraveller
.
UndoManager
automatically records all the actions in a tree it is part of, and no further target needs to be specified.
import UndoManager from "mobx-state-tree/middleware/UndoManager"
export const Store = types
.model({
todos: types.array(Todo),
history: types.optional(UndoManager, {})
})
const store = Store.create()
// later:
if (store.history.canUndo)
store.history.undo()
// etc
To record the changes in another tree, use the following setup:
import UndoManager from "mobx-state-tree/middleware/UndoManager"
export const Store = types
.model({
todos: types.array(Todo),
})
const store = Store.create()
const undoManager = UndoManager.create({}, { targetStore: store })
// later:
if (undoManager.canUndo)
undoManager.undo()
// etc
The Redux 'middleware' is not literally middleware, but provides two useful methods for Redux interoperability:
asReduxStore(mstStore, middlewares?)
creates a tiny proxy around a MST tree that conforms to the redux store api.
This makes it possible to use MST inside a redux application.
See the redux-todomvc example for more details.
connectReduxDevtools(remoteDevDependency, mstStore)
connects a MST tree to the Redux devtools. Pass in the remoteDev
dependency to set up the connect (only one at a time). See this example for a setup example.