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[MOD: Cry of Fear] Injury camera movement remain stay after reloading map via map <mapname> command #1940

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TheKingFireS opened this issue Dec 28, 2024 · 0 comments

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@TheKingFireS
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NOTE for Xash3D-FWGS: Loading save file via Game Over's "Load Game" button does reset Injury camera movement as intended.

NOTE for cof_Arena_Final.bsp: this bsp map required steam cof1.6 files, so grab all wad files from my range map gdrive link

In Xash3D-FWGS, load any maps with enemies (fastest way is the custom map cof_Arena_Final.bsp), get killed by monsters, reload map via map <mapname> command, doesn't reset Injury camera movement.

In Goldsrc 4554, repeat Xash3D-FWGS step, does reset Injury camera movement as intended.

to use cof_Arena_Final.bsp map, look at monsters and buttons, press crab's and faster's button, then jump into pit with monsters.

Info:
Patch version: 1.55 (1.2 and 1.0 untested)
Xash3D-FWGS: 14e79f0
OS: Windows 10 x86_64bit
GPU: GTX 1650
Custom renderer: Enabled
Map: cof_Arena_Final.bsp

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