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Copy pathModel.cs
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Model.cs
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public class SubElement
{
public string SubKey { get; set; }
public List<string> Values { get; set; }
}
public class displayedItemsElement
{
public string sphere { get; set; }
public string finder { get; set; }
public string receiver { get; set; }
public string item { get; set; }
public string location { get; set; }
public string game { get; set; }
}
public class gameStatus
{
public string hachtag { get; set; }
public string name { get; set; }
public string game { get; set; }
public string status { get; set; }
public string checks { get; set; }
public string pourcent { get; set; }
public string lastActivity { get; set; }
}
public class hintStatus
{
public string finder { get; set; }
public string receiver { get; set; }
public string item { get; set; }
public string location { get; set; }
public string game { get; set; }
public string entrance { get; set; }
public string found { get; set; }
}