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This repository has been archived by the owner on Sep 8, 2021. It is now read-only.
I think we should consider using Redux to manage the state in the new UI.
What is it?
It is basically a set of design-patterns
The entire application state is kept in a single tree
This tree is immutable, if the state is changed a new tree is generated
There is a limited set of actions that define all the reasons why the state can be changed
Changing the state happens through reducers: functions take in an action, know what needs to be done in response to that action and return a new copy of the state tree
Other parts of the application can subscribe to a variable in the store to automatically update when it changes
Why
easier to reason about
The store is the cannonical truth
easier to write tests for
faster: you can use the more efficient OnPush ChangeDetectionStrategy
components become a lot lighter as logic moves to reducers
It could allow us to continue on the client where the server left off, by initializing the client with the server's store.
I think we should consider using Redux to manage the state in the new UI.
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