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record_synth8.cpp
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/* Gamma - Generic processing library
See COPYRIGHT file for authors and license information
Example: synth8.cpp
Description: Subtractive Synth
*/
#include <cstdio> // for printing to stdout
#define GAMMA_H_INC_ALL // define this to include all header files
#define GAMMA_H_NO_IO // define this to avoid bringing AudioIO from Gamma
#include "Gamma/Gamma.h"
#include "Gamma/Types.h"
#include "al/core/app/al_App.hpp"
#include "al/core/graphics/al_Shapes.hpp"
#include "al/util/ui/al_Parameter.hpp"
#include "al/util/scene/al_PolySynth.hpp"
#include "al/util/scene/al_SynthSequencer.hpp"
#include "al/util/ui/al_ControlGUI.hpp"
#include "al_ext/soundfile/al_OutputRecorder.hpp" ///// Add
//using namespace gam;
using namespace al;
OutputRecorder recorder; ///// Add
class Sub : public SynthVoice {
public:
// Unit generators
float mNoiseMix;
gam::Pan<> mPan;
gam::ADSR<> mAmpEnv;
gam::EnvFollow<> mEnvFollow; // envelope follower to connect audio output to graphics
gam::DSF<> mOsc;
gam::NoiseWhite<> mNoise;
gam::Reson<> mRes;
gam::Env<2> mCFEnv;
gam::Env<2> mBWEnv;
// Additional members
Mesh mMesh;
// Initialize voice. This function will nly be called once per voice
void init() override {
mAmpEnv.curve(0); // linear segments
mAmpEnv.levels(0,1.0,1.0,0); // These tables are not normalized, so scale to 0.3
mAmpEnv.sustainPoint(2); // Make point 2 sustain until a release is issued
mCFEnv.curve(0);
mBWEnv.curve(0);
mOsc.harmonics(12);
// We have the mesh be a sphere
addDisc(mMesh, 1.0, 30);
createInternalTriggerParameter("amplitude", 0.3, 0.0, 1.0);
createInternalTriggerParameter("frequency", 60, 20, 5000);
createInternalTriggerParameter("attackTime", 0.1, 0.01, 3.0);
createInternalTriggerParameter("releaseTime", 3.0, 0.1, 10.0);
createInternalTriggerParameter("sustain", 0.7, 0.0, 1.0);
createInternalTriggerParameter("curve", 4.0, -10.0, 10.0);
createInternalTriggerParameter("noise", 0.0, 0.0, 1.0);
createInternalTriggerParameter("envDur", 0.0, 5.0);
createInternalTriggerParameter("cf1", 10.0, 10.0, 5000);
createInternalTriggerParameter("cf2", 10.0, 10.0, 5000);
createInternalTriggerParameter("cfRise", 0.5, 0.1, 2);
createInternalTriggerParameter("bw1", 10.0, 10.0, 5000);
createInternalTriggerParameter("bw2", 10.0, 10.0, 5000);
createInternalTriggerParameter("bwRise", 0.5, 0.1, 2);
createInternalTriggerParameter("hmnum", 12.0, 5.0, 20.0);
createInternalTriggerParameter("hmamp", 1.0, 0.0, 1.0);
createInternalTriggerParameter("pan", 0.0, -1.0, 1.0);
}
//
virtual void onProcess(AudioIOData& io) override {
updateFromParameters();
float amp = getInternalParameterValue("amplitude");
float noiseMix = getInternalParameterValue("noise");
while(io()){
// mix oscillator with noise
float s1 = mOsc()*(1-noiseMix) + mNoise()*noiseMix;
// apply resonant filter
mRes.set(mCFEnv(), mBWEnv());
s1 = mRes(s1);
// appy amplitude envelope
s1 *= mAmpEnv() * amp;
float s2;
mPan(s1, s1,s2);
io.out(0) += s1;
io.out(1) += s2;
}
if(mAmpEnv.done() && (mEnvFollow.value() < 0.001f)) free();
}
/* virtual void onProcess(Graphics &g) {
float frequency = getInternalParameterValue("frequency");
float amplitude = getInternalParameterValue("amplitude");
g.pushMatrix();
g.translate(amplitude, amplitude, -4);
g.scale(frequency/200, frequency/400, 1);
g.color(mEnvFollow.value(), frequency/1000, mEnvFollow.value()* 10, 0.4);
g.draw(mMesh);
g.popMatrix();
}
*/
virtual void onTriggerOn() override {
updateFromParameters();
mAmpEnv.reset();
mCFEnv.reset();
mBWEnv.reset();
}
virtual void onTriggerOff() override {
mAmpEnv.triggerRelease();
// mCFEnv.triggerRelease();
// mBWEnv.triggerRelease();
}
void updateFromParameters() {
mOsc.freq(getInternalParameterValue("frequency"));
mOsc.harmonics(getInternalParameterValue("hmnum"));
mOsc.ampRatio(getInternalParameterValue("hmamp"));
mAmpEnv.attack(getInternalParameterValue("attackTime"));
// mAmpEnv.decay(getInternalParameterValue("attackTime"));
mAmpEnv.release(getInternalParameterValue("releaseTime"));
mAmpEnv.levels()[1]=getInternalParameterValue("sustain");
mAmpEnv.levels()[2]=getInternalParameterValue("sustain");
mAmpEnv.curve(getInternalParameterValue("curve"));
mPan.pos(getInternalParameterValue("pan"));
mCFEnv.levels(getInternalParameterValue("cf1"),
getInternalParameterValue("cf2"),
getInternalParameterValue("cf1"));
mCFEnv.lengths()[0] = getInternalParameterValue("cfRise");
mCFEnv.lengths()[1] = 1 - getInternalParameterValue("cfRise");
mBWEnv.levels(getInternalParameterValue("bw1"),
getInternalParameterValue("bw2"),
getInternalParameterValue("bw1"));
mBWEnv.lengths()[0] = getInternalParameterValue("bwRise");
mBWEnv.lengths()[1] = 1- getInternalParameterValue("bwRise");
mCFEnv.totalLength(getInternalParameterValue("envDur"));
mBWEnv.totalLength(getInternalParameterValue("envDur"));
}
};
// We make an app.
class MyApp : public App
{
public:
virtual void onCreate() override {
ParameterGUI::initialize();
// Play example sequence. Comment this line to start from scratch
synthManager.synthSequencer().playSequence("synth8.synthSequence");
synthManager.synthRecorder().verbose(true);
///// Add
// Open the sound file for writing. This will be a two channel soundfile
// The default is to use 16-bit int WAV files.
recorder.start("output.wav", audioIO().framesPerSecond(), 2);
// Append recorder to audio IO object. This will run the recorder
// after running the onSound() function below
audioIO().append(recorder);
}
virtual void onSound(AudioIOData &io) override {
synthManager.render(io); // Render audio
}
virtual void onDraw(Graphics &g) override {
g.clear();
synthManager.render(g);
// Draw GUI
ParameterGUI::beginDraw();
ParameterGUI::beginPanel(synthManager.name());
synthManager.drawSynthWidgets();
ParameterGUI::endPanel();
ParameterGUI::endDraw();
}
virtual void onKeyDown(Keyboard const& k) override {
if (ParameterGUI::usingKeyboard()) { //Ignore keys if GUI is using them
return;
}
if (k.shift()) {
// If shift pressed then keyboard sets preset
int presetNumber = asciiToIndex(k.key());
synthManager.recallPreset(presetNumber);
} else {
// Otherwise trigger note for polyphonic synth
int midiNote = asciiToMIDI(k.key());
if (midiNote > 0) {
synthManager.voice()->setInternalParameterValue("frequency", ::pow(2.f, (midiNote - 69.f)/12.f) * 432.f);
synthManager.triggerOn(midiNote);
}
}
}
virtual void onKeyUp(Keyboard const& k) override {
int midiNote = asciiToMIDI(k.key());
if (midiNote > 0) {
synthManager.triggerOff(midiNote);
}
}
void onExit() override {
ParameterGUI::cleanup();
}
// The name provided determines the name of the directory
// where the presets and sequences are stored
SynthGUIManager<Sub> synthManager {"synth8"};
};
int main(){ // Create app instance
MyApp app;
app.navControl().active(false); // Disable navigation via keyboard, since we will be using keyboard for note triggering
// Set up audio
app.initAudio(48000., 256, 2, 0);
// Set sampling rate for Gamma objects from app's audio
gam::sampleRate(app.audioIO().framesPerSecond());
app.audioIO().print();
app.start();
return 0;
}