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pl-pan.cpp
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/* Gamma - Generic processing library
See COPYRIGHT file for authors and license information
Example: Filter / Plucked String
Description: Simulation of a plucked string with noise and a feedback
delay-line.
*/
#include <cstdio> // for printing to stdout
#define GAMMA_H_INC_ALL // define this to include all header files
#define GAMMA_H_NO_IO // define this to avoid bringing AudioIO from Gamma
#include "Gamma/Gamma.h"
#include "Gamma/Types.h"
#include "al/core/app/al_App.hpp"
#include "al/core/graphics/al_Shapes.hpp"
#include "al/util/ui/al_Parameter.hpp"
#include "al/util/scene/al_PolySynth.hpp"
#include "al/util/scene/al_SynthSequencer.hpp"
#include "al/util/ui/al_ControlGUI.hpp"
using namespace al;
class PluckedString : public SynthVoice {
public:
float mAmp;
float mDur;
float mPanRise;
gam::Pan<> mPan;
gam::NoiseWhite<> noise;
gam::Decay<> env;
gam::MovingAvg<> fil {2};
gam::Delay<float, gam::ipl::Trunc> delay;
gam::ADSR<> mAmpEnv;
gam::EnvFollow<> mEnvFollow;
gam::Env<2> mPanEnv;
// Additional members
Mesh mMesh;
virtual void init(){
mAmp = 1;
mDur = 2;
mAmpEnv.curve(4); // make segments lines
mAmpEnv.levels(1,1,0);
mPanEnv.curve(4);
env.decay(0.1);
delay.maxDelay(1./27.5);
delay.delay(1./440.0);
addDisc(mMesh, 1.0, 30);
createInternalTriggerParameter("amplitude", 0.1, 0.0, 1.0);
createInternalTriggerParameter("frequency", 60, 20, 5000);
createInternalTriggerParameter("decay", 0.1, 0.1, 10.0);
createInternalTriggerParameter("attackTime", 0.001, 0.001, 1.0);
createInternalTriggerParameter("releaseTime", 3.0, 0.1, 10.0);
createInternalTriggerParameter("sustain", 0.7, 0.0, 1.0);
createInternalTriggerParameter("Pan1", 0.0, -1.0, 1.0);
createInternalTriggerParameter("Pan2", 0.0, -1.0, 1.0);
createInternalTriggerParameter("PanRise", 0.0, -1.0, 1.0); // range check
}
// void reset(){ env.reset(); }
float operator() (){
return (*this)(noise()*env());
}
float operator() (float in){
return delay(
fil( delay() + in )
);
}
virtual void onProcess(AudioIOData& io) override {
while(io()){
mPan.pos(mPanEnv());
float s1 = (*this)() * mAmpEnv() * mAmp;
float s2;
mEnvFollow(s1);
mPan(s1, s1,s2);
io.out(0) += s1;
io.out(1) += s2;
}
if(mAmpEnv.done() && (mEnvFollow.value() < 0.001)) free();
}
/*
virtual void onProcess(Graphics &g) {
float frequency = getInternalParameterValue("frequency");
float amplitude = getInternalParameterValue("amplitude");
g.pushMatrix();
g.translate(amplitude, amplitude, -4);
g.scale(frequency/200, frequency/400, 1);
g.color(mEnvFollow.value(), frequency/1000, mEnvFollow.value()* 10, 0.4);
g.draw(mMesh);
g.popMatrix();
}
*/
virtual void onTriggerOn() override {
updateFromParameters();
mAmpEnv.reset();
env.reset();
delay.zero();
}
virtual void onTriggerOff() override {
mAmpEnv.triggerRelease();
}
void updateFromParameters() {
mPanEnv.levels(getInternalParameterValue("Pan1"),
getInternalParameterValue("Pan2"),
getInternalParameterValue("Pan1"));
mPanRise = getInternalParameterValue("PanRise");
delay.freq(getInternalParameterValue("frequency"));
mAmp = getInternalParameterValue("amplitude");
mAmpEnv.attack(getInternalParameterValue("attackTime"));
mAmpEnv.decay(getInternalParameterValue("attackTime"));
// mAmpEnv.decay(getInternalParameterValue("decay"));
mAmpEnv.sustain(getInternalParameterValue("sustain"));
mAmpEnv.release(getInternalParameterValue("releaseTime"));
mPanEnv.lengths()[0] = mDur * (1-mPanRise);
mPanEnv.lengths()[1] = mDur * mPanRise;
}
};
class MyApp : public App
{
public:
virtual void onCreate() override {
ParameterGUI::initialize();
// Play example sequence. Comment this line to start from scratch
// synthManager.synthSequencer().playSequence("pl-pan.synthSequence");
synthManager.synthRecorder().verbose(true);
}
virtual void onSound(AudioIOData &io) override {
synthManager.render(io); // Render audio
}
virtual void onDraw(Graphics &g) override {
g.clear();
synthManager.render(g);
// Draw GUI
ParameterGUI::beginDraw();
ParameterGUI::beginPanel(synthManager.name());
synthManager.drawSynthWidgets();
ParameterGUI::endPanel();
ParameterGUI::endDraw();
}
virtual void onKeyDown(Keyboard const& k) override {
if (ParameterGUI::usingKeyboard()) { //Ignore keys if GUI is using them
return;
}
if (k.shift()) {
// If shift pressed then keyboard sets preset
int presetNumber = asciiToIndex(k.key());
synthManager.recallPreset(presetNumber);
} else {
// Otherwise trigger note for polyphonic synth
int midiNote = asciiToMIDI(k.key());
if(k.ctrl()) {
midiNote -= 24;
}
if (midiNote > 0) {
synthManager.voice()->setInternalParameterValue("frequency", ::pow(2.f, (midiNote - 69.f)/12.f) * 432.f);
synthManager.triggerOn(midiNote);
}
}
}
virtual void onKeyUp(Keyboard const& k) override {
int midiNote = asciiToMIDI(k.key());
if (midiNote > 0) {
synthManager.triggerOff(midiNote);
synthManager.triggerOff(midiNote -24); // Trigger both off for safety
}
}
void onExit() override {
ParameterGUI::cleanup();
}
SynthGUIManager<PluckedString> synthManager {"pluck"};
};
int main(){
MyApp app;
app.navControl().active(false); // Disable navigation via keyboard, since we will be using keyboard for note triggering
// Set up audio
app.initAudio(48000., 256, 2, 0);
// Set sampling rate for Gamma objects from app's audio
gam::sampleRate(app.audioIO().framesPerSecond());
app.audioIO().print();
app.start();
return 0;
}